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NPC Generator

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Advanced [show]


Fibblestib Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He is portly but not overly obese. He has a very tight haircut. He wears round tiny glasses practically rammed into his face.

Personality: He loves telling others what to do and how they should feel about things. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in the west to a Architect, Fibblestib learned a great deal about his father's area of expertise. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hasn't been sleeping well lately.

Motivation: A rival would like him out of the picture; and he has decided he is irredeemable

Ideals: Opinionated. Flaws: Insomniac. Bonds: Rich, Job, Criminal record. Occupation: Architect

Voice: Smoker's lung

Attributes [hide]

Fibblestib Gobblefirn, Male Gnome Commoner 4
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 21 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)11 (+0) 12 (+1)15 (+2)
Skills Medicine +3, Stealth +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 10000 sp.


Social Check DCs


Anverth Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and wears clothing that is held on in multiple layers but all of it is in poor condition. With bright black hair and a scraggly beard. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He hates Gnomes with a passion. As such he is filled with self loathing. He is obsessed with a lost civilization.

History: The child of eastern immigrants he idolized his mother. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Insane, Racist. Bonds: Poor, Adventurer, Immigrant. Occupation: Courier

Voice: Puts emphasis on the wrong words

Attributes [hide]

Anverth Daergel, Male Gnome Commoner 4
Small (3'7") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 18 (+4)6 (-2) 14 (+2)17 (+3)
Skills Persuasion +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 600 gp. 1 Breastplate.


Social Check DCs


Symma Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep tan leather and dull white iron scale mail. She is portly but not overly obese. Her golden hair is cut short with large spiked bangs in the front. She has blue eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She always tries to repair and not replace. It was this mentality that drove her into the Sailor business.

History: Born in the south to a Sailor, Symma learned a great deal about her father's area of expertise. A few years later when the east was not economically sound they moved to her current location. She struck the Sailor job and began her own company from there.

Motivation: She doesn't get along with people that don't share her tastes; and nothing but the best is good enough for her

Ideals: Persistence, Impeccable. Flaws: Antagonistic. Bonds: Job, Immigrant. Occupation: Sailor

Voice: Deep voice with rolling R's

Attributes [hide]

Symma Fiddlefen, Female Gnome Monk 4
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)13 (+1) 14 (+2)15 (+2)
Skills Animal Handling +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 500 gp. 1 Everburning torch. 3 Alchemist’s fire. 4 Thunderstones. 4 Thunderstones.


Social Check DCs


Nedda Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She sports black long hair. She has blue eyes.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Healer work with an outfit from a few towns over. Healer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now owns her own business.

Motivation: Retire the richest woman in the south; and she has a rivalry with the church that dominates her actions

Ideals: Optimist, Entrepeneur. Bonds: Immigrant, Religious, Slave, Job. Occupation: Healer

Voice: French accent

Attributes [hide]

Nedda Sunmeadow, Female Halfling Fighter 3
Small (2'10") Halfling, Lawful Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 17 (+3)13 (+1) 8 (-1)12 (+1)
Skills Perception +1, Performance +3
Senses Passive Perception 13
Languages Common, Halfling, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Brown-green garnet (50 gp). Freshwater pearl (9 gp).


Social Check DCs

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