Kassoon
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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Emerald Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a simple brown robe with green stripes complete with hood. He wears his yellow fur down. He wears large thick round spectacles.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to loving parents in a slum to the east. He was taken as a slave by a traveling circus and forced to perform He now spends his time doing works of charity.

Motivation: He wants to get laid; and he's in love

Ideals: Philantrophist. Bonds: Job, Poor, Slave, Has a crush. Occupation: Spice Merchant

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Emerald Peak, Male Tabaxi Expert 10
Medium (5'8") Tabaxi, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 35 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)10 (+0) 10 (+0)15 (+2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Rolf Wentworth, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears very tight pants and wife beaters, though occasionally he sports a grey coat. His hair is red and very short. His amber eyes peer out from beneath his Stetson grey hat.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: The child of northern immigrants he idolized his mother. Cursed with lycanthropy at a very young age, Rolf has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Optimist. Flaws: Shy, Disease. Bonds: Immigrant, Job. Occupation: Assassin

Voice: High pitched and raspy

Attributes [hide]

Rolf Wentworth, Male Human Wizard 1
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)17 (+3) 9 (-1)14 (+2)
Skills Arcana +5, Investigation +5
Senses Passive Perception 9
Languages Common, Aquan, Ignan, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 30 gp.


Social Check DCs


Aramil Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a weathered and beat up set of banded mail beneath an oversized tan coat. He keeps his auburn hair in a flapper bob. He wears a mask on his face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Armorer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted divine powers by his dying brother.

Motivation: Sabotage a competitor.

Ideals: Gifted. Bonds: Job, Poor, Family. Occupation: Armorer

Voice: Speaks like tongue is numb

Attributes [hide]

Aramil Wasanthi, Male Elf Cleric 1
Medium (4'9") Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)9 (-1) 14 (+2)12 (+1)
Skills Insight +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 10 pp. Silver pearl (120 gp).


Social Check DCs


Fulbar Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a white armored body suit, with a simple brown line shooting up and back down. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are hazel and catlike.

Personality: He has always had a great fascination with Human culture. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Gifted from a young age, Fulbar studied abroad. Like his father and his brother before him, after school he went straight into learning to become a Mason. He has set out to sabotage the competition.

Motivation: A strong sense of loyalty to Human people; and to be a ruler again

Ideals: Gifted. Flaws: Racist. Bonds: Adventurer, Job. Occupation: Mason

Voice: Low range voice

Attributes [hide]

Fulbar Jamjar, Male Halfling Rogue 11
Small (3'1") Halfling, Neutral Evil (CR 11)
Armor Class 15
Hit Points 76 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 18 (+4)12 (+1) 12 (+1)18 (+4)
Skills Acrobatics +8, Stealth +8
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +8

Possessions: 500 gp. Silver pearl (80 gp). Rose (70 gp). Amber (80 gp). Azurite (14 gp). Silver pearl (80 gp). Canary diamond (4000 gp). Tourmaline (80 gp). Violet garnet (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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