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NPC Generator

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Advanced [show]


Damakos Fortune, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a robe, a symbol of luck around his neck, and a longsword on his belt. He has styled his brown hair well, parting it to the right. He has several tiny aquamarine earrings on each ear.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He also hits on women, regardless of circumstances.

History: The child of eastern immigrants he idolized his father. His father had invested heavily in several trade routes and wanted him to inherit them. He left for the east, certain he would find work there.

Motivation: Money/treasure.

Ideals: Fighting, Joker. Bonds: Rich, Has a crush, Immigrant. Occupation: Architect

Voice: Russian accent

Attributes [hide]

Damakos Fortune, Male Tiefling Adept 1
Medium (5'0") Tiefling, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)11 (+0) 11 (+0)18 (+4)
Skills Arcana +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 100 gp. Hematite (12 gp). 1 Masterwork Common Melee.


Social Check DCs


Three Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'8" and muscular, this northern man dresses like a well dressed Laborer does. His brown fur has been sun bleached extensively. His eyes are hazel.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He enjoys reading and quiet.

History: He was born to a criminal king-pin and mafia family He dropped out of school before completing his studies. He became a Laborer soon after.

Motivation: He has decided he is irredeemable.

Ideals: Athletic, Logical. Flaws: Shy. Bonds: Job, Criminal record. Occupation: Laborer

Voice: Slow speaker

Attributes [hide]

Three Thunder, Male Tabaxi Wizard 11
Medium (6'8") Tabaxi, True Neutral (CR 11)
Armor Class 12
Hit Points 41 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)12 (+1) 12 (+1)16 (+3)
Skills History +5, Survival +5
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 25000 sp. Deep blue spinel (300 gp). Deep blue spinel (300 gp). Violet garnet (300 gp). Coral (100 gp). Deep blue spinel (300 gp). 1 Minor magic item.


Social Check DCs


Joan Beckwith, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her white hair is smooth and relatively long. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Her job bores her to no end. She has decided to make it more interesting.

History: She was born several months after her father was called into army service. Cursed with unlife at a very young age, Joan has worked very hard to control her curse. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by unlife.

Motivation: She wants to meet her childhood hero; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Flaws: Disease. Bonds: Adventurer, Criminal record, Military. Occupation: Weaver

Voice: Low rumbling, strings words together

Attributes [hide]

Joan Beckwith, Female Human Aristocrat 1
Medium (4'7") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)6 (-2) 10 (+0)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 70 gp. 1 Banded mail.


Social Check DCs


Salanop Fabblestabble, Female Gnome [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a well pressed and immaculate suit (or dress). She has wavy chestnut hair. She tend to wears goggles to shield her eyes.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Born in a small village she learned the ways of the warrior from her father. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. Some 9 years later her spouse died after the birth of her son. Heartbroken, Salanop never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.

Motivation: Her spouse's relatives view her with great suspicion; and wants to have a good time and be beloved

Ideals: Joker, Optimist, Fighting. Bonds: In love, Family. Occupation: Locksmith

Voice: Uses lots of figures of speech

Attributes [hide]

Salanop Fabblestabble, Female Gnome Sorcerer 1
Small (3'1") Gnome, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)14 (+2) 13 (+1)7 (-2)
Skills Intimidation +0, Persuasion +0
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Halfling
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 150 gp.


Social Check DCs

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