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NPC Generator

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Advanced [show]


Thorin Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a well pressed and immaculate suit (or dress). His red hair is knotted and matted. His green eyes peer out from beneath his Stetson brown hat.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the east was not economically sound they moved to his current location. After a long history of fighting, Thorin and his spouse have recently divorced.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion.

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Engraver

Voice: Mousy voice

Attributes [hide]

Thorin Caebrek, Male Dwarf Adept 1
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)9 (-1) 12 (+1)10 (+0)
Skills Arcana +1, Survival +3
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 40 gp. Rock crystal (30 gp).


Social Check DCs


Olunt Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His white hair is greying along the sides and has receded to reveal a widow's peak. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: The child of northern immigrants he idolized his father. Olunt was born on a far northern island where he grew up under the tutelage of his father, an expert Healer. After a long history of fighting, Olunt and his spouse have recently divorced.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Insane, Antagonistic. Bonds: Poor, In love, Immigrant. Occupation: Healer

Voice: Stutters

Attributes [hide]

Olunt Glanhig, Male Dwarf Warrior 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 18 (+4)10 (+0) 15 (+2)11 (+0)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 230 gp.


Social Check DCs


Hamil Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a white shirt with thin brown vertical stripes and violet pants. He is muscular with a powerful set of arms. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Hamil was raised in a hard working conservative environment. His parents enrolled him in a Wizard school at a young age so that he could practice his necromantic talents. He has set out to sabotage the competition.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he'd like to take his coworkers down a peg

Ideals: Disciplined, Philantrophist, Gifted. Bonds: Job, Criminal record. Occupation: Sculptor

Voice: Speaks with squeezed throat

Attributes [hide]

Hamil Tealeaf, Male Halfling Wizard 9
Small (3'0") Halfling, Neutral Evil (CR 9)
Armor Class 15
Hit Points 51 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 17 (+3)13 (+1) 15 (+2)11 (+0)
Skills History +4, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124443

Possessions: 16000 sp. Eyepatch with mock eye of sapphire and moonstone (2000 gp). Large well-done wool tapestry (500 gp). Old masterpiece painting (2000 gp). Fire opal pendant on a fine gold chain (2000 gp).


Social Check DCs


Griselda Tyndall, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many grey ritualistic tattoos. She wears loose pants and a collared shirt complete with sweater beneath her coat. She keeps her long brown hair kept up in a rat tail. Her gray eyes lackadaisically let the world flow into them.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She uses divination through singing.

History: From birth she was tutored by a cruel and relentless mentor. Griselda abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now travels the world, in search of power and loot.

Motivation: She's attracted to the PC; and she's in love

Ideals: Impeccable, Gifted. Bonds: Mentor, Adventurer, Has a crush. Occupation: Hunter

Voice: Uses lots of figures of speech

Attributes [hide]

Griselda Tyndall, Female Human Adept 5
Medium (5'6") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 13 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)8 (-1) 15 (+2)15 (+2)
Skills Athletics +5, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13321000

Possessions: 30000 cp. Amber (40 gp). Tiger eye turquoise (7 gp). 1 Minor magic item.


Social Check DCs

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