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NPC Generator

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Advanced [show]


Orryn Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a well pressed and immaculate suit (or dress). His hair is short and red. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He also has developed a complete distrust of the Fletcher profession.

History: He served in the navy to pay for his family's outstanding loans. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He's also a talented Fletcher, but doesn't like to broadcast it.

Motivation: He is wracked by social anxiety; and he is unsatisfied with his job

Flaws: Shy, Fearful. Bonds: Job, Military. Occupation: Carter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Orryn Raulnor, Male Gnome Aristocrat 4
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)15 (+2) 17 (+3)14 (+2)
Skills Acrobatics +2, Performance +4
Senses Passive Perception 13
Languages Common, Gnome, Elven, Giant
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +4

Possessions: 300 gp.


Social Check DCs


Radomir Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a white collared shirt and brown pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. His auburn hair is greying along the sides and has receded to reveal a widow's peak. This amber eyed easterner is not easily forgotten.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to loving parents in a slum to the east. He dropped out of school before completing his studies. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To clean up the streets; and to share knowledge with the world

Ideals: Persistence, Logical. Flaws: Secretive. Bonds: Poor, Guardian. Occupation: Locksmith

Voice: Speaks with back of mouth

Attributes [hide]

Radomir Reedfellow, Male Halfling Rogue 15
Small (3'0") Halfling, Lawful Evil (CR 15)
Armor Class 14
Hit Points 30 (15d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 9 (-1)17 (+3) 12 (+1)15 (+2)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Infernal, Terran
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3

Possessions: 300 pp. Rhodochrosite (13 gp). White pearl (130 gp). Black pearl (1100 gp). Sard (30 gp). Brown-green garnet (130 gp). Blue quartz (13 gp). Citrine (30 gp). Chalcedony (30 gp). Deep blue spinel (1100 gp). White pearl (130 gp). Freshwater pearl (13 gp). Peridot (30 gp). Deep blue spinel (1100 gp). Hematite (13 gp). Jade (130 gp). Coral (130 gp). Banded agate (13 gp). 1 Medium magic item.


Social Check DCs


Dagger Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged woman wears loose pants and a collared shirt complete with sweater beneath her coat and is in decent physical shape. Her long black fur is drawn into a two foot long braid. She wears a mask on her face.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born in a small island village. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Dagger took refuge in the ruined castle and found the beat up greataxe and armor she uses now. She now travels the world, in search of power and loot.

Motivation: Nothing but the best is good enough for her; and she desires power and/or immortality

Ideals: Impeccable. Flaws: Antagonistic, Impulsive. Bonds: Nature, Adventurer. Occupation: Apothecary

Voice: Sore throat, cough

Attributes [hide]

Dagger Shoe, Female Tabaxi Wizard 2
Medium (6'4") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)14 (+2) 12 (+1)9 (-1)
Skills Intimidation +1, Nature +4
Senses Passive Perception 11
Languages Common, Giant, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 260 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Cora Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with red lining and desert motifs. Her red hair is drawn into a tight pony tail with a skull scrunchie. Her eyes are a pleasant green.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She does not believe in violence as a means to an end. She is a dedicated Locksmith but believes her peers are too gung-ho.

History: She was born in the north, but her parents moved at a very young age to the south. She took every job she could get her hands on, but the opportunities for Halflings in the north were limited. She then took over the family business and is one of the better Locksmith for hire.

Motivation: She desires power and/or immortality; and balancing her hectic life and new locksmith responsibilities is difficult

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Immigrant, Job, Adventurer. Occupation: Locksmith

Voice: Laughs frequently while speaking

Attributes [hide]

Cora Goldfound, Female Halfling Druid 6
Small (3'0") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 37 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)10 (+0) 7 (-2)16 (+3)
Skills Intimidation +6, Performance +6
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp.


Social Check DCs

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