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NPC Generator

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Advanced [show]


Dazzazn Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'8". He wears a green cloak and cross-gartered pastel stockings, and his gloved hand is found clutching a quarterstaff. His crest is short and black. His eyes are red and catlike.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His childhood dream was to be a Junk Dealer, but he was a colossal failure. He became a Ruler soon after.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Joker. Flaws: Fearful, Antagonistic. Bonds: Job, Adventurer. Occupation: Ruler

Voice: Sleepy voice

Attributes [hide]

Dazzazn Kerrhylon, Male Dragonborn Wizard 19
Medium (6'8") Dragonborn, Chaotic Neutral (CR 19)
Armor Class 13
Hit Points 66 (19d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)12 (+1) 13 (+1)12 (+1)
Skills Athletics +6, Persuasion +7
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +6 / 5d8+0, Ranged +9 / 5d8+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15444

Possessions: 18000 gp. Chrysoberyl (90 gp). Amethyst (90 gp). Chalcedony (80 gp). Red spinel (90 gp). Violet garnet (400 gp). Carnelian (80 gp). Deep blue spinel (400 gp). Zircon (80 gp). Sard (80 gp). Jade (90 gp). Bloodstone (80 gp). Rhodochrosite (16 gp). Deep blue spinel (400 gp). Iolite (80 gp). Zircon (80 gp). 1 Major magic item.


Social Check DCs


Hugolina Wilmont, Female Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a tight fitting violet shirt and pants, and a wedding ring on her left hand. Her black hair is smooth and relatively long. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is overprotective of those who hire her services. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She comes from a rich eastern family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She moves from town to town, unable to find a place to settle.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Philantrophist. Bonds: In love, Guardian, Rich, Immigrant. Occupation: Weaver

Voice: Indian accent

Attributes [hide]

Hugolina Wilmont, Female Half-Elf Druid 6
Medium (5'6") Half-Elf, Neutral Good (CR 6)
Armor Class 11
Hit Points 26 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)11 (+0) 6 (-2)8 (-1)
Skills Athletics +3, History +3
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 gp. Eye agate (5 gp). Aquamarine (1300 gp).


Social Check DCs


Oriel Spalding, Female Human [Permalink]

Personal [hide]

Description: Standing 6'0", this woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She wears her red hair down. Her eyes are likewise blue.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She is the product a well kept family trust fund and as such has never really known need. Her druidic abilities were realized during a raid on her village. She got away from her former life and has fallen to alcoholism.

Motivation: She is currently in port desperately looking for someone to get her out; and she has passion for adventuring and risk

Ideals: Joker, Gifted. Flaws: Addict. Bonds: Rich, Adventurer, Slave. Occupation: Cartwright

Voice: Speaks with a cold

Attributes [hide]

Oriel Spalding, Female Human Warrior 8
Medium (6'0") Human, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 23 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 6 (-2)17 (+3) 15 (+2)10 (+0)
Skills Athletics +3
Senses Passive Perception 12
Languages Common, Abyssal, Terran, Halfling
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +3

Possessions: Malachite (14 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Katherine Berevan, Female Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'1", this woman wears a violet vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her violet boots flare out at the collars. She wears her hair in dreadlocks. Her fierce brown eyes like to dwell on things.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. When she's not drinking or sleeping the drinks off, she's doing writing.

History: She was always a brilliant, if unscrupulous mind. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She is untrained/undisciplined, which makes her dangerous.

Motivation: To prove her worth to the world; and to share knowledge with the world

Ideals: Artistic, Logical. Flaws: Insane, Impulsive. Bonds: Criminal record. Occupation: Adventurer

Voice: Australian accent

Attributes [hide]

Katherine Berevan, Female Half-Elf Commoner 1
Medium (5'1") Half-Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 10 (+0)11 (+0) 11 (+0)6 (-2)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +5

Possessions: 10 pp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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