Ulla Welber, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is generally shirtless and showing off her tattooed chest. She has moderate length black hair. She has amber eyes and a tan hat with a pastel feather.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is lazy, self-centered, vain, and jealous.
History: She was born in the east, but her parents moved at a very young age to the north. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. She left for the east, certain she would find work there.
Motivation: She wants revenge against goblins; and revenge
Ideals: Philantrophist, Gifted. Flaws: Selfish. Bonds: Poor, Immigrant, Enemies. Occupation: Carpenter
Voice: Old Prospector
Attributes [hide]
Small (3'1") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 12 (+1) | 13 (+1) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 |
Possessions: 400 gp.
Hamil Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: This tall, slender man is dressed in a clean white cloak covering his clean studded leather. He has dyed his greying silver hair a little too much giving a sharp silver color. His hazel eyes dart from person to person.
Personality: He is happy with his job as a Sculptor. He turns his eye from what people do, preferring to live and let live. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born in the west to a Sculptor, Hamil learned a great deal about his mother's area of expertise. Like his mother and his brother before him, after school he went straight into learning to become a Sculptor. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: To reunite with his absent mother; and doesn't want to be a sculptor and was forced into it by his family
Ideals: Opinionated. Bonds: Job, Enemies, Family. Occupation: Sculptor
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 14)
Armor Class 13
Hit Points 124 (14d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 16 (+3) | 10 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +2
Possessions: 100 pp. Black star sapphire (500 gp). Banded agate (5 gp). Moonstone (40 gp). Malachite (5 gp). Malachite (5 gp). Iolite (40 gp). Rhodochrosite (5 gp). Golden yellow topaz (1300 gp). Blue quartz (5 gp). Freshwater pearl (5 gp). Obsidian (5 gp). Chrysoprase (40 gp). Alexandrite (1300 gp). Star ruby (500 gp).
Howard Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged man wears rags and sports a simple walking cane, and a wedding ring on his left hand. His silver hair is lengthy and is close to two feet long. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Energy wise he seems alert and responsive.
History: Howard lived on a farm with his mother, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He's since become an addict/alcoholic.
Motivation: Regain custody of his son; and to unite with his brother
Ideals: Professionalism. Flaws: Addict, Shy. Bonds: Poor, In love, Family. Occupation: Jeweler
Voice: Rolls R's
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 68 (6d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 13 (+1) | 17 (+3) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +4
Possessions: 5000 sp. Lapis lazuli (9 gp). Star ruby (600 gp). Freshwater pearl (9 gp). Aquamarine (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Osah Flair, Female Tiefling [Permalink]
Personal [hide]
Description: This late middle aged woman likes to wear black tank tops with green skirt and is in decent physical shape. She sports a flattop hair cut. Her silver eyes dart around the room hyper actively observing anyone and anything.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She does not trust anyone and sleeps with one eye open.
History: Born to a Cook, her mother struggled to pay the bills. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She hasn't been sleeping well lately.
Motivation: She is compelled to act according to her religious beliefs; and to get a good night's sleep
Flaws: Antagonistic, Insomniac, PTSD. Bonds: Poor, Religious. Occupation: Performer
Voice: Australian accent
Attributes [hide]
Medium (4'11") Tiefling, Neutral Evil (CR 5)
Armor Class 13
Hit Points 34 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 16 (+3) | 14 (+2) | 14 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Terran, Celestial
Attacks Melee +0 / 2d4-3, Ranged +6 / 2d4+3, Grapple +3
Possessions: 700 gp. Fiery yellow corundum (1100 gp). Emerald (1100 gp). Carnelian (40 gp). Black star sapphire (1100 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
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