Eiravel Rothenel, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He tends to wear a blue poncho over his likewise colored trousers and shirt. His golden hair is thinning but still full. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Eiravel was born the youngest of three triplets. His family was turned out during the war. He and his family wandered north to less war torn lands. He has since lost track of the people in his past.
Motivation: An old rival family wants him found.
Ideals: Opinionated, Extrovert. Flaws: Addict, PTSD. Bonds: Family. Occupation: Fortune-teller
Voice: Scottish accent
Attributes [hide]
Medium (4'9") Elf, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 22 (8d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 11 (+0) | 15 (+2) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Elven, Celestial, Ignan
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
Possessions: Amethyst (100 gp). Golden yellow topaz (1000 gp). 1 Minor magic item. 1 Minor magic item.
Raymond Coombs, Male Human [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He prefers to wear flannel. His moppish red hair is in a traditional bowl cut. His blue eyes dart from person to person to random spaces in the air.
Personality: He is almost excessively polite to everyone, even when angry. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He comes from a rich western family. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.
Motivation: He has passion for adventuring and risk.
Flaws: Shy, Impulsive. Bonds: Rich, Adventurer. Occupation: Painter
Voice: Sleepy voice
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 11 (+0) | 11 (+0) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 |
Possessions: 3000 cp.
Ogbur Stansfield, Male Half-Orc [Permalink]
Personal [hide]
Description: This malnourished man wears dull white sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bastard sword, just in case. His black hair is drawn into a tight pony tail with a card scrunchie. He has hazel eyes and a white hat with a black feather.
Personality: He speaks before he thinks and is too direct. He also hits on women, regardless of circumstances.
History: He was born at the edge of vast forest. When money was particularly tight he was walking through alleys when he overheard a Body Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's attracted to the PC; and wants his loneliness to end
Flaws: Impulsive. Bonds: Poor, Has a crush, Nature. Occupation: Body Guard
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 13 (+1) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 100 pp. Rhodochrosite (13 gp). Malachite (13 gp). Azurite (13 gp).
Smoking On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is well dressed, constantly wearing a pastel suit, violet shirt, and pastel tie. His brown fur, when down, is lengthy. His yellow unseeing eyes seem to look past you.
Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He is skeptical of what others tell him and is slow to trust.
History: He was born to a criminal king-pin and mafia family Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is a bit of a kleptomaniac; and seeks redemption
Flaws: Disease, Racist, Shy. Bonds: Immigrant, Criminal record. Occupation: Bricklayer
Voice: Indian accent
Attributes [hide]
Medium (5'1") Tabaxi, True Neutral (CR 11)
Armor Class 12
Hit Points 19 (11d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 7 (-2) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Giant, Terran
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 3 | 3 | 3 | 1 |
Possessions: 2700 gp. Fire opal (900 gp). Jasper (50 gp). Golden yellow topaz (1200 gp). Deep blue spinel (1200 gp). Peridot (50 gp). Red spinel (140 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


