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NPC Generator

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Advanced [show]


Damien Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He wears long strands of amethyst and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a moderate pudge and is not very fit. His black hair has been sun bleached extensively. His gray eyes lackadaisically let the world flow into them.

Personality: He snorts whenever he laughs or is feeling confident. He is a very good compulsive liar and kleptomaniac.

History: Damien was born the youngest of three triplets. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A deep hatred of giants; and his relatives are trying to arrange a marriage

Flaws: Disease. Bonds: Rich, Criminal record, Family, Enemies. Occupation: Ploughman

Voice: Jamaican accent

Attributes [hide]

Damien Whispermouse, Male Halfling Aristocrat 2
Small (3'2") Halfling, True Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 14 (+2)11 (+0) 12 (+1)13 (+1)
Skills Stealth +1, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 3000 cp.


Social Check DCs


Marigold Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she prefers to wear flannel. She keeps her red hair in a pixie cut. Her otherwise smooth face is marked with small tiny scars.

Personality: She is mildly Halfling supremacist, though she does not identify as such. She works hard and plays hard.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She would like to get married and retire; and to reunite with her old friends

Ideals: Gifted. Flaws: Racist, Hedonist. Bonds: Adventurer, Has a crush. Occupation: Slave Trader

Voice: Cold and demanding tone

Attributes [hide]

Marigold Underfoot, Female Halfling Rogue 4
Small (3'2") Halfling, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 29 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)13 (+1) 14 (+2)16 (+3)
Skills Arcana +3, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. Red-brown spinel (150 gp). Rock crystal (80 gp).


Social Check DCs


Diesa Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: She wears long strands of amber and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her hair is greying and her face has many wrinkles. Her brown eyes dart from person to person to random spaces in the air.

Personality: She is extraordinarily eccentric. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: The child of a Butcher, who enjoyed hunting, Diesa was taken on many hunting expeditions. Diesa abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To settle down with her crush; and to reunite with her old friends

Flaws: Insane. Bonds: Rich, Has a crush, Adventurer, Nature. Occupation: Roofer

Voice: Breathy voice

Attributes [hide]

Diesa Burrowfound, Female Dwarf Wizard 11
Medium (3'10") Dwarf, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 70 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 19 (+4)15 (+2) 15 (+2)14 (+2)
Skills Acrobatics +4, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven, Auran, Aquan
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444432

Possessions: 310 pp. Banded agate (7 gp). Eye agate (7 gp). Alexandrite (1600 gp). Jade (110 gp). Freshwater pearl (7 gp). Moss agate (7 gp). Jade (110 gp). Violet garnet (1600 gp). Black pearl (1600 gp). Freshwater pearl (7 gp). 1 Minor magic item.


Social Check DCs


Margery Kenley, Female Human [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She is physically well-built. Her brown hair is well kept. Her hazel eyes dart from person to person to random spaces in the air.

Personality: Aggressive, abrasive, and angry, Margery embodies much of what other species detest in the Humans. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born to loving parents in a slum to the east. Margery was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Margery decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently she has begun working with bootleggers and crooks.

Motivation: Revenge; and she is a bit of a kleptomaniac

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Criminal record, Enemies. Occupation: Knight

Voice: Scandinavian accent

Attributes [hide]

Margery Kenley, Female Human Expert 11
Medium (5'5") Human, True Neutral (CR 11)
Armor Class 12
Hit Points 41 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)9 (-1) 10 (+0)16 (+3)
Skills Intimidation +7, Survival +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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