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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Emerald Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman prefers to wear brown pants and tee shirts. She is muscular with a powerful set of arms. Her brown fur is lengthy. She has green eyes.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: The child of a Priest, who enjoyed hunting, Emerald was taken on many hunting expeditions. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She bought a shortbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved; and she has comitted a past crime that haunts her to this day

Ideals: Justice, Optimist. Bonds: Family, Nature, Criminal record. Occupation: Roofer

Voice: Speaks with a cold

Attributes [hide]

Emerald Timber, Female Tabaxi Rogue 5
Medium (5'8") Tabaxi, True Neutral (CR 5)
Armor Class 11
Hit Points 36 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 16 (+3)16 (+3) 12 (+1)10 (+0)
Skills Athletics +7, History +6
Senses Passive Perception 11
Languages Common, Giant, Draconic, Orc
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +6

Possessions: 800 gp. Brass mug with jade inlays (600 gp). Fire opal pendant on a fine gold chain (1400 gp).


Social Check DCs


Gale Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'10" and muscular, this southern woman likes to wear darkened spectacles and heavy clothing, no matter the weather. She wears a Stetson hat to hide her balding. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. As long as the job gets done she does not care how it got done.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. From there she went from mercenary job to mercenary job. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She's looking for her big break; and wants to work out more often

Ideals: Athletic, Professionalism. Flaws: Disease, Insomniac. Bonds: Adventurer. Occupation: Engraver

Voice: Gruff and masculine

Attributes [hide]

Gale Of Claws, Female Tabaxi Cleric 3
Medium (5'10") Tabaxi, Neutral Good (CR 3)
Armor Class 14
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)8 (-1) 14 (+2)10 (+0)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 1100 sp.


Social Check DCs


Hunter Brandon, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears an entirely brown suit with black socks and a vest with buckled shoes. His brown hair is smooth and relatively long. He wears round tiny glasses practically rammed into his face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: The child of southern immigrants he idolized his mother. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: His religion dominates his actions; and retire the richest man in the south

Ideals: Entrepeneur. Flaws: Cynical, Impulsive. Bonds: Immigrant, Religious. Occupation: Spice Merchant

Voice: Hissing voice

Attributes [hide]

Hunter Brandon, Male Human Commoner 4
Medium (6'6") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 27 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 19 (+4)9 (-1) 16 (+3)12 (+1)
Skills Acrobatics +1, Athletics +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +4

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Lavinia Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has moderate length white hair. Her eyes are likewise hazel.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: She was born blind and as such lacked many opportunities for work. She moved out south to avoid the crime she committed. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She has passion for adventuring and risk; and she is being blackmailed/forced/etc and this influences her actions

Flaws: Selfish, Disease. Bonds: Family, Criminal record, Adventurer. Occupation: Sailor

Voice: Slurs words

Attributes [hide]

Lavinia Wildcloak, Female Halfling Barbarian 6
Small (3'0") Halfling, Chaotic Neutral (CR 6)
Armor Class 15
Hit Points 67 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)13 (+1) 16 (+3)12 (+1)
Skills Investigation +4, Stealth +7
Senses Passive Perception 13
Languages Common, Halfling, Giant
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 200 gp. Aquamarine (1100 gp).


Social Check DCs

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