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NPC Generator

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Advanced [show]


Faral Floshem, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who is typically in her Interpreter uniform. Her auburn hair is cut short. She is baby faced.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is skeptical of what others tell her and is slow to trust.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Interpreter arts, while her father instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has worked as a Interpreter like her mother before her.

Motivation: Money/treasure; and to be a beggar again

Ideals: Disciplined. Flaws: Shy. Bonds: Job, Rich, Immigrant. Occupation: Interpreter

Voice: Low range voice

Attributes [hide]

Faral Floshem, Female Half-Elf Adept 9
Medium (5'0") Half-Elf, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 55 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 15 (+2)13 (+1) 15 (+2)12 (+1)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332100

Possessions: Silver-plated steel longsword with jet jewel in hilt (800 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp).


Social Check DCs


Neega Kenley, Female Half-Orc [Permalink]

Personal [hide]

Description: She tends to wear a large white jacket, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'1" when asserting herself. She has wavy white hair. She wears large thick round spectacles.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Born to a pair of adventurers, Neega grew up listening to her father's many stories. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Cook work with an outfit from a few towns over. Cook work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has recently gotten a pet goose that steals things from people.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Ideals: Impeccable, Justice. Bonds: Criminal record, Adventurer, Job. Occupation: Cook

Voice: Dutch accent

Attributes [hide]

Neega Kenley, Female Half-Orc Ranger 2
Medium (5'1") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 12 (+1)10 (+0) 14 (+2)13 (+1)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1900 sp.


Social Check DCs


Lone On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a simple brown robe with black stripes complete with hood. She has styled her orange fur well, parting it to the right. Her copper eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Always inclined to offer people food she seems plenty friendly. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She got into the Dyer business at a young age. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She now owns her own business.

Motivation: She is currently in port desperately looking for someone to get her out; and her relatives are trying to arrange a marriage

Ideals: Philantrophist. Flaws: Addict. Bonds: Job, Family, Slave. Occupation: Dyer

Voice: Aggressive tone

Attributes [hide]

Lone On the Water, Female Tabaxi Expert 7
Medium (6'1") Tabaxi, Lawful Good (CR 7)
Armor Class 14
Hit Points 37 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)13 (+1) 10 (+0)14 (+2)
Skills Arcana +4, Intimidation +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4

Possessions: 4000 sp. Obsidian (8 gp). Moss agate (8 gp). Black pearl (1600 gp). Blue quartz (8 gp).


Social Check DCs


Shedinn Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: He prefers to wear black pants and tee shirts. He is portly but not overly obese. His green crest is braided into rings. He tend to wears goggles to shield his eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Shedinn lived on a farm with his father, near the main road leading to a nearby town. One day when Shedinn was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Shedinn was heart-stricken from the event, and his mother started working long hours to provde for them. He hasn't been sleeping well lately.

Motivation: His religion dominates his actions; and marry his brother to traveling adventurers

Flaws: Insomniac, Impulsive, PTSD. Bonds: Family, Religious. Occupation: Assassin

Voice: Pirate accent

Attributes [hide]

Shedinn Clethtinthiallor, Male Dragonborn Fighter 4
Medium (6'8") Dragonborn, Neutral Good (CR 4)
Armor Class 9
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)8 (-1) 18 (+4)13 (+1) 17 (+3)14 (+2)
Skills Sleight of Hand +1, Survival +5
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4

Possessions: 500 gp. Onyx (50 gp). Red garnet (90 gp).


Social Check DCs

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