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NPC Generator

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Advanced [show]


Kyle Jenkins, Male Half-Elf [Permalink]

Personal [hide]

Description: He sports violet clothing, slightly heavier than average wear. He carries with him a set of ceremonial daggers on his belt, each one with a opal on the hilt. He has a long black beard with little hanging trinkets. He wears round tiny glasses practically rammed into his face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born on a small isolated farm. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has comitted a past crime that haunts him to this day

Ideals: Fighting, Impeccable. Flaws: Depressed. Bonds: Criminal record, Nature. Occupation: Body Guard

Voice: Scratchy, weak

Attributes [hide]

Kyle Jenkins, Male Half-Elf Aristocrat 11
Medium (5'3") Half-Elf, True Neutral (CR 11)
Armor Class 11
Hit Points 60 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)11 (+0) 15 (+2)7 (-2)
Skills Deception +2, Religion +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 3000 gp. Star rose quartz (50 gp). Peridot (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mardnab Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: Standing 3'4", this woman has the majority of her body covered in plate. With bright blonde hair. Her eyes are gray and catlike.

Personality: She is a Glassblower first and foremost. She believes firmly that knowledge should be universal. She never wears the same outfit twice, unless she absolutely has to.

History: Born in the east her family was never financially stable. She found a children's book about a Gnome Wizard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. In the meantime she has taken over work as a Glassblower and occasionally as a mercenary.

Motivation: She wants to meet her childhood hero; and she's looking for her big break

Ideals: Artistic. Bonds: Poor, Job, Adventurer. Occupation: Glassblower

Voice: Laughs frequently while speaking

Attributes [hide]

Mardnab Cobblelob, Female Gnome Wizard 7
Small (3'4") Gnome, Chaotic Neutral (CR 7)
Armor Class 14
Hit Points 21 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 12 (+1)12 (+1) 13 (+1)12 (+1)
Skills Intimidation +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Abyssal
Attacks Melee +1 / 2d8-2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 600 gp.


Social Check DCs


Mary Chatham, Female Human [Permalink]

Personal [hide]

Description: She is wearing a long, grey cloak. She carries with her a set of sais, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. Her white hair is cut short with large spiked bangs in the front. Her eyes, though not visible through her cowl, are brown.

Personality: She can speak with the recently deceased. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She is untrained/undisciplined, which makes her dangerous.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Insane, Antagonistic. Bonds: Poor, Criminal record. Occupation: Fletcher

Voice: Ums and uhs a lot

Attributes [hide]

Mary Chatham, Female Human Druid 1
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 8 (-1)15 (+2) 11 (+0)10 (+0)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Terran, Druidic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 100 sp. Jade (40 gp).


Social Check DCs


Adam Hybrid, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a simple yellow robe with pastel stripes complete with hood. His hair is greying and his face has many wrinkles. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He works hard and plays hard.

History: He was born into a rich family. Adam liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Money/treasure; and he is greedy

Flaws: Hedonist. Bonds: Immigrant, Job, Rich, Nature. Occupation: Glassblower

Voice: Stutters

Attributes [hide]

Adam Hybrid, Male Half-Elf Commoner 3
Medium (4'11") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 13 (+1)17 (+3) 14 (+2)16 (+3)
Skills Insight +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Elven, Draconic, Terran, Auran
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 200 gp.


Social Check DCs

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