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NPC Generator

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Advanced [show]


Griselda Dumph, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 5'6" and is a bit bulky. She is very muscular particularly in the legs. She is dressed in a clean grey cloak covering her clean studded leather. Her white hair is slicked back into a classic pompadour. This brown eyed easterner is not easily forgotten.

Personality: She is erratic and paranoid. She believes giants are coming to abduct people. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She served in the navy to pay for her family's outstanding loans. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. Days after completing her studies, news broke out that her hometown was attacked by giants. Griselda was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.

Motivation: To settle down with her crush; and she would like to get married and retire

Ideals: Joker. Bonds: Enemies, Military, Family, Has a crush. Occupation: Mortician

Voice: Jamaican accent

Attributes [hide]

Griselda Dumph, Female Human Barbarian 1
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)9 (-1) 12 (+1)7 (-2)
Skills Investigation +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 70 gp. 1 Climber’s kit.


Social Check DCs


Eleanor Winterbourne, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is wearing a tight grey one piece outfit complete with pants, hood, and a cape. Her hair is greying and her face has many wrinkles. Her face is covered beneath a completely black helmet.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Born in a small village she learned the ways of the warrior from her father. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She was granted arcane powers by her dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Joker, Philantrophist, Fighting, Gifted. Occupation: Carter

Voice: Low rumbling, strings words together

Attributes [hide]

Eleanor Winterbourne, Female Human Wizard 1
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)13 (+1) 13 (+1)14 (+2)
Skills Deception +4, Medicine +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 gp.


Social Check DCs


Valida Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: 3'11" and muscular, this western woman wears a custom-built plate barding that's adorned with brown lining and desert motifs. Her moppish auburn hair is in a traditional bowl cut. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Her tongue was cut out and she uses sign language. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: When she was but 3 years old her parents immigrated from the west. She took every job she could get her hands on, but the opportunities for Dwarves in the west were limited. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Athletic, Logical. Flaws: Disease. Bonds: Immigrant. Occupation: Blacksmith

Voice: Sleepy voice

Attributes [hide]

Valida Daraln, Female Dwarf Barbarian 4
Medium (3'11") Dwarf, Lawful Good (CR 4)
Armor Class 8
Hit Points 42 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 14 (+2)12 (+1) 13 (+1)15 (+2)
Skills Performance +4, Stealth +0
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: Chrysoprase (30 gp). Iolite (30 gp). Eye agate (4 gp).


Social Check DCs


Aura Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 5'5" and is wearing colorful clothing, dressed as a Barrister. His left hand appears badly burned and disfigured. His long brown fur is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised in a mountains tribe. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Aura took refuge in the old dungeon and found the beat up hand crossbow and armor he uses now. He's since become an addict/alcoholic.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Philantrophist, Joker. Flaws: Addict, Fearful. Bonds: Nature. Occupation: Barrister

Voice: Squeaky

Attributes [hide]

Aura Of Stars, Male Tabaxi Monk 10
Medium (5'5") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 57 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)17 (+3) 14 (+2)10 (+0)
Skills Acrobatics +4, History +7
Senses Passive Perception 12
Languages Common, Terran, Gnome, Druidic
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +7

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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