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NPC Generator

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Advanced [show]


Norman Bradshaw, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear grey pants and tee shirts. His red hair is knotted and matted. His face is covered beneath a completely black helmet.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He got into the Merchant business at a young age. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He became a Merchant soon after.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Flaws: Antagonistic. Bonds: Immigrant, Criminal record, Job. Occupation: Merchant

Voice: Sleepy voice

Attributes [hide]

Norman Bradshaw, Male Human Sorcerer 1
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 16 (+3)17 (+3) 10 (+0)17 (+3)
Skills Insight +2, Religion +5
Senses Passive Perception 10
Languages Common, Terran, Sylvan, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 700 sp.


Social Check DCs


Azaki Eathalena, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a violet cloak and cross-gartered brown stockings. He carries a battered bow and tarnished sword as well. He has a small bristly mustache and wavy black hair. His gray eyes dart from person to person.

Personality: He dislikes all the random violence that takes place in the west. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He moved out north to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has decided he is irredeemable

Ideals: Fighting, Pacifist. Flaws: Disease, Insomniac. Bonds: Criminal record. Occupation: Banker

Voice: Breathy voice

Attributes [hide]

Azaki Eathalena, Male Half-Elf Fighter 15
Medium (5'11") Half-Elf, Neutral Evil (CR 15)
Armor Class 15
Hit Points 112 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 15 (+2)8 (-1) 12 (+1)19 (+4)
Skills History +4, Persuasion +9
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 4d8+0, Ranged +10 / 4d8+5, Grapple +5

Possessions: 1000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Old masterpiece painting (2200 gp). Fire opal pendant on a fine gold chain (2200 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). 1 Medium magic item.


Social Check DCs


Maegan Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: This woman has the majority of her body covered in plate. She has a penchant for wearing a ring with an oversized emerald on her right hand. Her silver hair is well kept. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. As long as the job gets done she does not care how it got done.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Miner arts, while her father instructed her in etiquette, music and courtly manner. She struck it rich when she found rare goods in large quantities. She got away from her former life and has fallen to alcoholism.

Motivation: She is greedy; and she feels kind of lost in life

Ideals: Professionalism. Flaws: Addict, Depressed. Bonds: Rich. Occupation: Miner

Voice: Hollow voice

Attributes [hide]

Maegan Wildheart, Female Halfling Adept 2
Small (2'11") Halfling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 11 (+0)16 (+3) 15 (+2)13 (+1)
Skills Acrobatics +3, Deception +3
Senses Passive Perception 12
Languages Common, Halfling, Terran, Druidic, Aquan
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 90 gp. 1 Masterwork Common Melee.


Social Check DCs


Hrathy Staurheim, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She is well dressed, constantly wearing a white suit, black shirt, and red tie. Her chestnut hair is still thick. She wears round tiny glasses practically rammed into her face.

Personality: Stoic and calm, she prefers to meditate than take action. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Hrathy was raised in a hard working conservative environment. She took every job she could get her hands on, but the opportunities for Half-Orcs in the south were limited. She has achieved small success as a Dyer.

Motivation: Balancing her hectic life and new Dyer responsibilities is difficult; and she feels the way she acts is they only way to get by in the world

Ideals: Disciplined, Impeccable. Bonds: Enemies, Job, Immigrant. Occupation: Dyer

Voice: Excited and jittery

Attributes [hide]

Hrathy Staurheim, Female Half-Orc Warlock 4
Medium (6'2") Half-Orc, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)8 (-1) 16 (+3)11 (+0)
Skills Intimidation +2, Religion +1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp.


Social Check DCs

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