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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Smoking In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She dresses in brown turtlenecks beneath a grey coat with black slacks. She carries with her a set of shields on her belt, each one with a opal on the hilt. Her fur, while still mostly yellow, has prominent grey streaks. Her amber eyes dart from person to person.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was born into a rich family. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has achieved small success as a Sailor.

Motivation: To prove her worth to the world; and to reunite with her old friends

Ideals: Fighting. Flaws: Impulsive. Bonds: Job, Rich, Adventurer. Occupation: Sailor

Voice: Soft and mumbly

Attributes [hide]

Smoking In the Wind, Female Tabaxi Expert 3
Medium (5'6") Tabaxi, Chaotic Good (CR 3)
Armor Class 9
Hit Points 4 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 7 (-2)10 (+0) 10 (+0)17 (+3)
Skills Athletics +5, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +5

Possessions: 400 sp. 4 Smokesticks.


Social Check DCs


Ghaliver Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears just a white suit. He has moderate length chestnut hair. His gray eyes are passionate and lively.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is obsessed with a lost civilization.

History: Born to a poor family in the city he treasured whatever gifts he got. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Ghaliver took refuge in the large cave and found the beat up hammer and armor he uses now. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He loathes his own lifestyle; and he desires power and/or immortality

Flaws: Sensitive, Depressed. Bonds: Adventurer, Poor, Nature. Occupation: Scribe

Voice: Gruff and masculine

Attributes [hide]

Ghaliver Hilltopple, Male Halfling Adept 3
Small (2'11") Halfling, Lawful Good (CR 3)
Armor Class 9
Hit Points 10 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 11 (+0)12 (+1) 14 (+2)18 (+4)
Skills Performance +6, Religion +3
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 80 pp.


Social Check DCs


Gunter Mitchell, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Laborer does. He has blonde hair. He has gleaming, smiling gray eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He's also a talented Fortune-teller, but doesn't like to broadcast it.

Motivation: Wants his loneliness to end; and he's in love

Flaws: Antagonistic, Fearful. Bonds: Job, Rich, Has a crush. Occupation: Laborer

Voice: Switch between two voices

Attributes [hide]

Gunter Mitchell, Male Human Warrior 1
Medium (6'4") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)10 (+0) 14 (+2)13 (+1)
Skills Animal Handling +4, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 800 sp.


Social Check DCs


Zephan Mockery, Male Tiefling [Permalink]

Personal [hide]

Description: He wears bulky black painted plate armor. His white hair is lengthy and is close to two feet long. He wears a mask on his face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is afraid of women and trembles around them

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His necromantic abilities were realized during a raid on his village. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Gifted. Flaws: Antagonistic, Shy. Bonds: Criminal record. Occupation: Jeweler

Voice: Jamaican accent

Attributes [hide]

Zephan Mockery, Male Tiefling Wizard 8
Medium (5'7") Tiefling, Neutral Evil (CR 8)
Armor Class 13
Hit Points 12 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)11 (+0) 13 (+1)16 (+3)
Skills Insight +4, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 1000 gp.


Social Check DCs

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