Myev Heiser, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears loose pants and a collared shirt complete with sweater beneath her coat. She wears her black hair down. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.
Personality: She is fixated on the number 42. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Myev hails from a village terrorized by giants. While she appears to be a normal Half-Orc, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has built up a small fortune and can afford her own way.
Motivation: A rival would like her out of the picture; and her name or reputation has been wronged in the past by giants, and she desires to right it
Flaws: Insane. Bonds: Religious, Enemies, Rich, Criminal record. Occupation: Fisher
Voice: High pitched and raspy
Attributes [hide]
Medium (5'5") Half-Orc, Neutral Evil (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Masterwork Common Melee.
Tomi Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: He wears a white vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his white boots flare out at the collars. He carries with him a set of monstrous two handed axes, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His auburn hair, when down, is lengthy. His eyes are blue.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: When he was but 3 years old his parents immigrated from the west. He made a point of taking high paying jobs and getting most of it up front. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tomi fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark
Ideals: Fighting, Philantrophist. Bonds: Adventurer, Immigrant. Occupation: Detective
Voice: Pirate accent
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 12 (+1) | 17 (+3) | 16 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Orc, Dwarven, Terran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Masterwork Light steel shield. 1 Masterwork Heavy steel shield.
Shamil Folkor, Female Gnome [Permalink]
Personal [hide]
Description: She wears suspenders and blue workpants. Her shirt is grey, and she wears a heavy blue leather apron most of the time. She wears a Stetson hat to hide her balding. This violet eyed southerner is not easily forgotten.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She also hits on women, regardless of circumstances.
History: She was born blind and as such lacked many opportunities for work. She was taken as a slave by a traveling circus and forced to perform She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature nunchaku.
Motivation: To reunite with her old friends; and she has a crush on the local servant
Ideals: Joker. Flaws: Disease. Bonds: Adventurer, Has a crush, Slave. Occupation: Dilettante
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 7)
Armor Class 10
Hit Points 51 (7d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 8 (-1) | 16 (+3) | 18 (+4) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Abyssal, Dwarven, Orc
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
Possessions: 1200 gp. Obsidian (16 gp).
Rosamund Tindall, Female Human [Permalink]
Personal [hide]
Description: 4'11" and muscular, this eastern woman wears very tight pants and wife beaters, though occasionally she sports a grey coat. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. She has a tattooed face.
Personality: She is almost excessively polite to everyone, even when angry. As long as the job gets done she does not care how it got done.
History: Rosamund was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Rosamund abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She is searching for what she claims is her rightful reward.
Motivation: She has passion for adventuring and risk; and she's looking for her big break
Ideals: Athletic, Professionalism. Flaws: Shy. Bonds: Poor, Adventurer. Occupation: Mercenary
Voice: Raspy
Attributes [hide]
Medium (4'11") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 15 (+2) | 9 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: Hematite (8 gp).
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Their contribution stands as a beacon of hope for all adventurers!


