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NPC Generator

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Advanced [show]


Daar Yarjerit, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a green broad hat and green clothes. She carries with her a set of crossbows, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her blue crest is still thick. Her red eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She will rave to anyone who will listen. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She is the product a well kept family trust fund and as such has never really known need. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She now mingles about in high society.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Fighting, Justice. Flaws: Addict, Insane, PTSD. Bonds: Rich. Occupation: Knight

Voice: growls and snarls, animalistic

Attributes [hide]

Daar Yarjerit, Female Dragonborn Adept 4
Medium (6'3") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 10 (+0)8 (-1) 16 (+3)15 (+2)
Skills Medicine +5, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 25000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Emmeline Marston, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. Her silver hair is well kept. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Emmeline abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Obtaining odd cultural Human artifacts is her passion; and she wants nothing more than to rejoin the army

Flaws: Insane, Hedonist. Bonds: Poor, Adventurer, Military. Occupation: Banker

Voice: Scratchy, weak

Attributes [hide]

Emmeline Marston, Female Human Bard 2
Medium (5'8") Human, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)13 (+1) 8 (-1)12 (+1)
Skills Investigation +3, Medicine +1
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 330 gp.


Social Check DCs


Purah Quiet, Female Tiefling [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She tends to wear a large green jacket. Her hair, while still mostly brown, has prominent grey streaks. She wears a mask on her face.

Personality: Abrasive and pushy, she has a hard time making friends. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Purah has worked very hard to control her curse. She has worked as a Cartwright like her father before her.

Motivation: Marry her sister to traveling adventurers; and she is unsatisfied with her job

Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Nature, Job, Family. Occupation: Cartwright

Voice: Thin and wheezing

Attributes [hide]

Purah Quiet, Female Tiefling Aristocrat 7
Medium (5'10") Tiefling, Chaotic Good (CR 7)
Armor Class 11
Hit Points 39 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)14 (+2) 11 (+0)20 (+5)
Skills Investigation +5, Stealth +4
Senses Passive Perception 10
Languages Common, Infernal, Auran
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Shifting Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has cinnamon fur. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She would rather hide behind her crafts than deal with other people.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Over the years she perfected her riding and shooting skills. After a long history of fighting, Shifting and her spouse have recently divorced.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Artistic. Flaws: Insane, Antagonistic, Shy. Bonds: Military, Nature. Occupation: Slave Trader

Voice: Irish accent

Attributes [hide]

Shifting Paws, Female Tabaxi Fighter 10
Medium (4'7") Tabaxi, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 76 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 10 (+0)13 (+1) 10 (+0)11 (+0)
Skills Medicine +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +2 / 3d6-2, Ranged +4 / 3d6+0, Grapple +0

Possessions: 1800 gp.


Social Check DCs

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