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NPC Generator

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Advanced [show]


Merla Glenfellow, Female Halfling [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears a red tunic with violet highlights, and long green pants that bunch up around her shoes. She keeps her red hair in a flapper bob. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Merla is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Merla was born the youngest of three triplets. Merla abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She moves from town to town, unable to find a place to settle.

Motivation: To unite with her brother; and meet up once more with her childhood friend

Ideals: Joker. Flaws: Insomniac. Bonds: Family, Adventurer, Immigrant. Occupation: Shoemaker

Voice: Speaks through clenched teeth

Attributes [hide]

Merla Glenfellow, Female Halfling Aristocrat 6
Small (3'0") Halfling, Lawful Evil (CR 6)
Armor Class 11
Hit Points 34 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)10 (+0) 13 (+1)12 (+1)
Skills Insight +4, Investigation +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 2000 sp.


Social Check DCs


Therai Guilt, Male Tiefling [Permalink]

Personal [hide]

Description: This man tends to wear a large black jacket. He is muscular with a powerful set of arms. He has moderate length white hair. His white eyes are passionate and lively.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He is a Hag in disguise. He moved out west to avoid the crime he committed. He was granted necromantic powers by his dying sister.

Motivation: He has passion for adventuring and risk.

Ideals: Gifted. Bonds: Enemies, Adventurer, Criminal record. Occupation: Sculptor

Voice: Sounds elderly

Attributes [hide]

Therai Guilt, Male Tiefling Monk 2
Medium (5'8") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)13 (+1) 11 (+0)18 (+4)
Skills Acrobatics +4, Persuasion +6
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +6

Possessions: 120 gp.


Social Check DCs


Silvo Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing right leg. He prefers to wear flannel. His chestnut hair has been sun bleached extensively. His violet eyes are slightly larger than normal.

Personality: He likes to make people angry or surprised. He is harsh and unforgiving.

History: Silvo lived on a farm with his mother, near the main road leading to a nearby town. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has since lost track of the people in his past.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and find a way to reverse the transformation of his brother

Flaws: Antagonistic, Insane. Bonds: Family, Debt. Occupation: Fortune-teller

Voice: Dutch accent

Attributes [hide]

Silvo Nimblefingers, Male Halfling Monk 4
Small (3'2") Halfling, Chaotic Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)16 (+3) 13 (+1)14 (+2)
Skills Arcana +5, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Goblin, Auran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 19000 cp. 1 Minor magic item.


Social Check DCs


Kristryd Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across her face, she prefers to wear grey clothing when she does not wear armor. Her red hair is slicked back into a classic pompadour. Her gray eyes are passionate and lively.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Born to a pair of adventurers, Kristryd grew up listening to her father's many stories. She made a point of taking high paying jobs and getting most of it up front. During her travels, Kristryd and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Kristryd discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Kristryd fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: Find a way to reverse the transformation of her sister; and to share knowledge with the world

Ideals: Logical. Flaws: Shy, Disease. Bonds: Family, Adventurer. Occupation: Glassblower

Voice: Low and grunting

Attributes [hide]

Kristryd Eversharp, Female Dwarf Expert 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 11 (+0)13 (+1) 9 (-1)12 (+1)
Skills Investigation +3, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: Red-brown spinel (50 gp). Deep blue spinel (300 gp). Chrysoprase (30 gp).


Social Check DCs

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