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NPC Generator

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Advanced [show]


Bardryn Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She wears a brown shirt, with a violet mid length skirt with violet tights and flats, usually wearing a coat over them. Beneath her clothing is a huge mess of scar tissue. Her golden hair is lengthy and is close to two feet long. She wears round tiny glasses practically rammed into her face.

Personality: She likes to make people angry or surprised. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Bardryn hails from a village terrorized by giants. Her mother was a soldier and died while she was still young. Bardryn was left her mother's suit of armor and trained in its use and care. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Slave, Enemies, Military. Occupation: Tanner

Voice: Soothing and warm

Attributes [hide]

Bardryn Trueanvil, Female Dwarf Warrior 3
Medium (3'9") Dwarf, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)6 (-2) 15 (+2)9 (-1)
Skills Performance +1, Religion +0
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 30 pp.


Social Check DCs


Ohr Enfield, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a white armored body suit, with a simple black line shooting up and back down. His attire stands in sharp contrast to his crossbow, which is beautifully polished and possesses an ornate carving of a cross on it. His chestnut hair is smooth and relatively long. His brown eyes are passionate and lively.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He also is a firm believer in the manly ideal.

History: Born in the west his family was never financially stable. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Impulsive. Bonds: Poor, Adventurer. Occupation: Barkeep

Voice: Old thin voice

Attributes [hide]

Ohr Enfield, Male Half-Orc Warrior 11
Medium (5'1") Half-Orc, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 84 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)12 (+1) 16 (+3)14 (+2)
Skills Athletics +5, Nature +5
Senses Passive Perception 13
Languages Common, Orc, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +5

Possessions: 800 gp. Fire opal pendant on a fine gold chain (1000 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jade Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and wears long strands of jet and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His fur is red and very short. His yellow eyes are slightly larger than normal.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born into a rich family. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure; and he has money and likes to spend it

Flaws: Antagonistic. Bonds: Rich, Enemies, Military, Family. Occupation: Painter

Voice: Laughs frequently while speaking

Attributes [hide]

Jade Prim Posies, Male Tabaxi Paladin 4
Medium (5'6") Tabaxi, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 15 (+2)14 (+2) 11 (+0)10 (+0)
Skills Intimidation +2, Survival +2
Senses Passive Perception 10
Languages Common, Terran, Orc
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 gp.


Social Check DCs


Gurdis Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her golden hair is kept up in a ponytail inside a deerstalker hat. This green eyed northerner is not easily forgotten.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Gurdis is combative with any and all who dare try her patience in the slightest.

History: Born in the north to a Shipwright, Gurdis learned a great deal about her mother's area of expertise. From there she went from mercenary job to mercenary job. She now travels the world, in search of power and loot.

Motivation: To clean up the streets; and she desires power and/or immortality

Ideals: Justice. Flaws: Terse. Bonds: Job, Adventurer, Guardian. Occupation: Shipwright

Voice: Pronounces O like U

Attributes [hide]

Gurdis Eversharp, Female Dwarf Adept 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)13 (+1) 13 (+1)8 (-1)
Skills Intimidation +1, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Celestial
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 280 gp.


Social Check DCs

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