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NPC Generator

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Advanced [show]


Ûkbûk Read, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is cut close to his head. He has brown eyes and a black hat with a brown feather.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has a minor phobia of water and hates getting wet.

History: He was born to loving parents in a slum to the north. He was an athlete and attended two major summer competitions. He never won. He has dedicated himself to building a better village for his children.

Motivation: He is terrified, and will act out of fear; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Optimist. Flaws: Fearful. Bonds: Poor. Occupation: Knight

Voice: Indian accent

Attributes [hide]

Ûkbûk Read, Male Half-Orc Expert 7
Medium (5'9") Half-Orc, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 33 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)11 (+0) 13 (+1)9 (-1)
Skills Deception +2, Intimidation +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 800 gp. Brown-green garnet (70 gp). Banded agate (8 gp). Smoky quartz (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Badger, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears just a brown suit and is in decent physical shape. His hair is always cut to a buzz. His blue unseeing eyes seem to look past you.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born several months after his mother was called into army service. He found a children's book about a Human Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now owns his own business.

Motivation: He is greedy; and meet up once more with his childhood friend

Flaws: Disease. Bonds: Adventurer, Military, Job, Rich. Occupation: Merchant

Voice: pre-pubescent

Attributes [hide]

Aldous Badger, Male Human Barbarian 8
Medium (6'5") Human, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 66 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)12 (+1) 15 (+2)12 (+1)
Skills Nature +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: Gold and topaz bottle stopper cork (700 gp). Old masterpiece painting (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oskar Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He likes to wear brown tank tops with green pants. He wears a feathered hat to hide his balding. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is overprotective of those who hire his services. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Oskar was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He struck the Courier job and began his own company from there.

Motivation: To prove his worth to the world; and he'd like to take his coworkers down a peg

Ideals: Extrovert. Flaws: Impulsive. Bonds: Guardian, Family, Job. Occupation: Courier

Voice: Shortens vowels

Attributes [hide]

Oskar Graybeard, Male Dwarf Druid 4
Medium (4'1") Dwarf, Chaotic Good (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)12 (+1) 8 (-1)5 (-3)
Skills Religion +3, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Mormog Crawford, Male Half-Orc [Permalink]

Personal [hide]

Description: A 6'7" northern man, he likes to wear ponchos typically of a light white in addition to tight pants. He has shaved his head bald. His face is covered beneath a completely black helmet.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is obsessed with a lost civilization.

History: He was born in the north. Because his father participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his mother from journeying north to reunite his family. He left for the north, certain he would find work there.

Motivation: He wants revenge against gnolls; and several ex partners dislike his way of doing things and want revenge

Ideals: Joker. Bonds: Poor, Adventurer, Immigrant, Enemies. Occupation: Soapmaker

Voice: Uses sign language

Attributes [hide]

Mormog Crawford, Male Half-Orc Rogue 2
Medium (6'7") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)6 (-2) 14 (+2)11 (+0)
Skills Animal Handling +4, Arcana +0
Senses Passive Perception 12
Languages Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs

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