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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Gunter Berkeley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he tends to wear a grey poncho over his likewise colored trousers and shirt. He wears his hair in dreadlocks. He has a dull look in his amber eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a great chef.

History: He was raised in a desert tribe. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was granted necromantic powers by his dying brother.

Motivation: He wants nothing more than to rejoin the army; and his relatives are trying to arrange a marriage

Ideals: Joker, Gifted. Bonds: Poor, Nature, Military. Occupation: Cartwright

Voice: Hard of hearing, loud

Attributes [hide]

Gunter Berkeley, Male Human Rogue 1
Medium (6'2") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)8 (-1) 13 (+1)16 (+3)
Skills Animal Handling +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 4000 cp.


Social Check DCs


Fallond Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His skin is fair and his fingers are delicate and long. He wears his silver hair up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born in a small village he learned the ways of the warrior from his mother. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. After a long history of fighting, Fallond and his spouse have recently divorced.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Opinionated, Fighting. Flaws: Antagonistic. Bonds: Criminal record, Adventurer. Occupation: Unemployed

Voice: Loud with bravado

Attributes [hide]

Fallond Burrowfound, Male Dwarf Cleric 2
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)9 (-1) 11 (+0)12 (+1)
Skills Medicine +2, Performance +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 400 sp.


Social Check DCs


Left-Handed In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a fine chain shirt which she covers with brown colored cloaks and clothing. Her long lavender fur is drawn into a two foot long braid. Her fierce amber eyes like to dwell on things.

Personality: She has a massive crush on the younger sibling of the Baker who has hired her part-time. She also hits on women, regardless of circumstances.

History: She was born the only child of a wealthy merchant. She has had some formal poetry training, and achieved minor success. She has been a successful dealer in antiques buying low and selling high.

Motivation: She would like to get married and retire; and doesn't want to be a baker and was forced into it by her family

Ideals: Entrepeneur, Artistic. Bonds: Has a crush, Family. Occupation: Baker

Voice: Low range voice

Attributes [hide]

Left-Handed In the Wind, Female Tabaxi Adept 6
Medium (6'1") Tabaxi, Neutral Good (CR 6)
Armor Class 12
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)14 (+2) 18 (+4)9 (-1)
Skills Religion +5, Stealth +5
Senses Passive Perception 14
Languages Common, Draconic, Goblin
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15331000

Possessions: 200 gp.


Social Check DCs


Shax Mayhem, Female Tiefling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she has the majority of her body covered in plate. Her dark red hair is smooth and relatively long. Her white eyes peer out from beneath her small black hat.

Personality: Calm and collected, she is a well trained Fortune-teller. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was raised in a white middle class family as the only child. She worked as a nervous Fortune-teller and found it very stressful. She became a Fortune-teller soon after.

Motivation: To end her boredom; and she is content

Ideals: Fighting. Flaws: Mundane. Bonds: Job. Occupation: Fortune-teller

Voice: Switch between two voices

Attributes [hide]

Shax Mayhem, Female Tiefling Commoner 8
Medium (4'7") Tiefling, Lawful Good (CR 8)
Armor Class 13
Hit Points 18 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)14 (+2) 10 (+0)15 (+2)
Skills Perception +3, Religion +5
Senses Passive Perception 15
Languages Common, Orc, Druidic
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 40 pp.


Social Check DCs

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