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NPC Generator

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Advanced [show]


Anne Solvenstein, Female Half-Elf [Permalink]

Personal [hide]

Description: She tends to wear a yellow poncho over her likewise colored trousers and shirt. Her hair is greying and her face has many wrinkles. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She has a massive crush on the younger sibling of the Tanner who has hired her part-time. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Anne is combative with any and all who dare try her patience in the slightest.

History: She served in the navy to pay for her family's outstanding loans. While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is searching for what she claims is her rightful reward.

Motivation: She is not mentally stable, and does not behave rationally; and she's attracted to the pc

Ideals: Justice. Flaws: Insane. Bonds: Has a crush, Military, Adventurer. Occupation: Tanner

Voice: Rolls R's

Attributes [hide]

Anne Solvenstein, Female Half-Elf Fighter 5
Medium (5'7") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 8 (-1)12 (+1) 15 (+2)12 (+1)
Skills Athletics +3, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +4

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aura On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is constantly adorned with expensive silk clothing, often dyed in bright pastel and yellow, and wears rings and necklaces with large, colorful gems. Her fur is yellow and very short. She has blue eyes and a pastel hat with a yellow feather.

Personality: She never swears and excessively uses polite adverbs when speaking. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. By chance she met her sister recently and the two have been together since.

Motivation: Regain custody of her daughter.

Ideals: Athletic, Optimist. Flaws: Impulsive, Disease. Bonds: Rich, Family. Occupation: Glassblower

Voice: Speaks with back of mouth

Attributes [hide]

Aura On the Water, Female Tabaxi Barbarian 8
Medium (5'7") Tabaxi, Neutral Good (CR 8)
Armor Class 12
Hit Points 40 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)15 (+2) 7 (-2)9 (-1)
Skills Animal Handling +1, Arcana +5
Senses Passive Perception 8
Languages Common, Abyssal, Sylvan
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1300 gp.


Social Check DCs


Carrie Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears yellow trousers with blue and grey striped suspenders. He wears various colorful collared shirts. His auburn hair is slicked back into a classic pompadour. He wears a mask on his face.

Personality: His tongue was cut out and he uses sign language. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Carrie was born in the north. At a young age he loved to build and create. After coming to the age of reason, Carrie took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wishes to resurrect an old love.

Ideals: Persistence, Gifted. Flaws: Disease. Bonds: In love. Occupation: Adventurer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Carrie Ilphelkiir, Male Half-Elf Monk 1
Medium (4'9") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)10 (+0) 11 (+0)10 (+0)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 3000 cp. Brown-green garnet (60 gp).


Social Check DCs


Jacoba Dmitriyev, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman dresses in collared shirts and wears a proper scarf over her head, and sports empty pouches on her belt. Her blonde hair is styled in orderly dreadlocks. Her hazel unseeing eyes seem to look past you.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She dropped out of school before completing her studies. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: To clean up the streets; and she wants nothing more than to rejoin the army

Ideals: Philantrophist, Logical. Flaws: Disease. Bonds: Guardian, Military. Occupation: Farmer

Voice: German accent

Attributes [hide]

Jacoba Dmitriyev, Female Half-Elf Fighter 5
Medium (4'10") Half-Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 12 (+1)16 (+3) 13 (+1)13 (+1)
Skills Investigation +6, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Draconic, Goblin, Sylvan
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4

Possessions: 200 gp.


Social Check DCs

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