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NPC Generator

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Advanced [show]


Millicent Dukakis, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She is portly but not overly obese. She has shaved her head bald. She is baby faced.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born to a pair of adventurers, Millicent grew up listening to her father's many stories. She found a children's book about a Half-Elf Ranger who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has since lost track of the people in her past.

Motivation: Her spouse's relatives view her with great suspicion.

Bonds: Job, Rich, Adventurer, Family. Occupation: Butcher

Voice: Forgets to breathe while speaking

Attributes [hide]

Millicent Dukakis, Female Half-Elf Ranger 4
Medium (5'0") Half-Elf, Lawful Good (CR 4)
Armor Class 9
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)15 (+2) 15 (+2)15 (+2)
Skills Acrobatics +1, History +4
Senses Passive Perception 12
Languages Common, Elven, Goblin, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp.


Social Check DCs


Cumpen Garrick, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is constantly adorned with expensive silk clothing, often dyed in bright blue and white, and wears rings and necklaces with large, colorful gems. Her hair is cut close to her head. She wears a mask on her face.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Her mother raised her in a mountain cabin. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To protect her home; and she's looking for her big break

Flaws: Shy. Bonds: Rich, Adventurer, Nature, Guardian. Occupation: Cartwright

Voice: Slow speaker

Attributes [hide]

Cumpen Garrick, Female Gnome Aristocrat 5
Small (3'5") Gnome, Chaotic Good (CR 5)
Armor Class 12
Hit Points 31 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)10 (+0) 14 (+2)14 (+2)
Skills Animal Handling +5, Stealth +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 700 gp. Lapis lazuli (15 gp). Sard (30 gp). Sard (30 gp). Violet garnet (700 gp).


Social Check DCs


Baern Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He has violet eyes and a brown hat with a tan feather.

Personality: Baern is depressed about a lot of things. He tends to be a nihilist. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: When he was but 4 years old his parents immigrated from the south. He made a point of taking high paying jobs and getting most of it up front. He moves from town to town, unable to find a place to settle.

Motivation: He wants to meet his childhood hero.

Ideals: Athletic. Flaws: Depressed, Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Shipwright

Voice: Hard of hearing, loud

Attributes [hide]

Baern Torevir, Male Dwarf Warlock 12
Medium (3'11") Dwarf, Chaotic Good (CR 12)
Armor Class 10
Hit Points 61 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)14 (+2) 15 (+2)9 (-1)
Skills Medicine +6, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Druidic
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443333

Possessions: 100 pp. Gold and ruby ring (7000 gp). Cloth of gold vestments (180 gp). A silver and pearl hairclip (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Silver comb with moonstones (500 gp).


Social Check DCs


Ernest Hailey, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a brown cloak and cross-gartered white stockings. His brown hair, when down, is lengthy. He wears large thick round spectacles.

Personality: He never swears and excessively uses polite adverbs when speaking. He is able to make almost anything out of random pieces of junk.

History: The child of a Mayor, who enjoyed hunting, Ernest was taken on many hunting expeditions. When Ernest reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted martial powers by his dying brother.

Motivation: To share knowledge with the world.

Ideals: Optimist, Gifted. Bonds: Nature, Military. Occupation: Butcher

Voice: Russian accent

Attributes [hide]

Ernest Hailey, Male Human Expert 1
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 9 (-1)14 (+2) 11 (+0)5 (-3)
Skills Perception +2, Religion +4
Senses Passive Perception 14
Languages Common, Gnoll, Ignan
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 1000 cp. 1 Masterwork Musical instrument.


Social Check DCs

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