Three Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She typically wears a sleeveless long coat of deep pastel leather and dull tan iron scale mail. Her cinnamon fur is drawn into a tight pony tail with a cross scrunchie. Her hazel unseeing eyes seem to look past you.
Personality: Stoic and calm, she prefers to meditate than take action. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She took every job she could get her hands on, but the opportunities for Tabaxis in the south were limited. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it; and several ex partners dislike her way of doing things and want revenge
Ideals: Disciplined, Gifted. Flaws: Disease. Bonds: Immigrant, Enemies. Occupation: Bather
Voice: Relaxed voice
Attributes [hide]
Medium (5'0") Tabaxi, True Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 14 (+2) | 11 (+0) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 | 5 |
Possessions: Just what you see.
Williamina Nash, Female Human [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many green ritualistic tattoos. She dresses like a well dressed Bricklayer does. Her hair is cut close to her head. Her green eyes are slightly larger than normal.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was born blind and as such lacked many opportunities for work. She struck it rich when she found rare goods in large quantities. She became a Bricklayer soon after.
Motivation: She is greedy; and she is terrified, and will act out of fear
Ideals: Justice. Flaws: Fearful, Disease. Bonds: Job, Rich. Occupation: Bricklayer
Voice: Strong lisp
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 13 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 8 (-1) | 11 (+0) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 4 | 0 |
Possessions: 1000 sp.
Millicent Pinkerton, Female Human [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her red hair is wavy and long. She wears a mask on her face.
Personality: She is overprotective of those who hire her services. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was born to loving parents in a slum to the east. Her family was turned out during the war. She and her family wandered east to less war torn lands. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest woman in the east; and to clean up the streets
Ideals: Entrepeneur. Flaws: Shy, PTSD. Bonds: Guardian, Poor. Occupation: Sculptor
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 12000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Zogdûsh Bradley, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is always cut to a buzz. His eyes are likewise blue.
Personality: Stoic and calm, he prefers to meditate than take action. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Zogdûsh hails from a village terrorized by dire rats. He moved out east to avoid the crime he committed. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Zogdûsh was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.
Motivation: He wants revenge against dire rats.
Ideals: Disciplined. Bonds: Poor, Military, Enemies, Criminal record. Occupation: Bricklayer
Voice: pre-pubescent
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 60 (12d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +4
Possessions: 4000 gp. Gold and topaz bottle stopper cork (900 gp). Silver chalice with lapis lazuli gems (140 gp).
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