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Elysande Ray, Female Half-Elf [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep violet leather and dull brown iron scale mail. She has a slight overbite and is overall scrawny. She sports black long hair. She wears large thick round spectacles.

Personality: Overbrimming with self-confidence, Elysande isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Elven unity. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now owns her own business.

Motivation: Doesn't want to be a Barber and was forced into it by her family; and she has money and likes to spend it

Ideals: Impeccable, Opinionated. Bonds: Rich, Job, Family. Occupation: Barber

Voice: Nasally tone

Attributes [hide]

Elysande Ray, Female Half-Elf Expert 6
Medium (4'8") Half-Elf, Chaotic Good (CR 6)
Armor Class 9
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)7 (-2) 18 (+4)14 (+2)
Skills History +1, Perception +7
Senses Passive Perception 17
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Az-Rans Tewksbury, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He has a moderate pudge and is not very fit. His chestnut hair is braided into rings. He wears round tiny glasses practically rammed into his face.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He also hits on women, regardless of circumstances.

History: Az-Rans was born the youngest of three triplets. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Az-Rans took refuge in the large cave and found the beat up trident and armor he uses now. He has gone from town to town working and never settling down anywhere, but has fallen for a local Sage. He hasn't told them the truth, but wants to settle down with them.

Motivation: His relatives are trying to arrange a marriage; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Terse. Bonds: Has a crush, Family, Nature. Occupation: Blacksmith

Voice: Draws out vowels

Attributes [hide]

Az-Rans Tewksbury, Male Half-Orc Paladin 10
Medium (5'7") Half-Orc, Neutral Good (CR 10)
Armor Class 10
Hit Points 53 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)11 (+0) 10 (+0)13 (+1)
Skills Medicine +4, Persuasion +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 2400 gp. Tourmaline (160 gp). Rock crystal (30 gp). Alexandrite (900 gp). Tiger eye turquoise (16 gp).


Social Check DCs


Vicky Shelley, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her red hair is lengthy and is close to two feet long. Her green eyes lackadaisically let the world flow into them.

Personality: She speaks before she thinks and is too direct. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born in a small forest village. Her family was turned out during the war. She and her family wandered west to less war torn lands. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it.

Flaws: Impulsive, PTSD. Bonds: Immigrant, Rich, Nature. Occupation: Performer

Voice: Scandinavian accent

Attributes [hide]

Vicky Shelley, Female Human Adept 7
Medium (5'10") Human, True Neutral (CR 7)
Armor Class 11
Hit Points 40 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)14 (+2) 9 (-1)15 (+2)
Skills Arcana +5, Insight +2
Senses Passive Perception 9
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 6000 sp.


Social Check DCs


Dalaba Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: She wears a blue cloak and cross-gartered grey stockings. Her attire stands in sharp contrast to her nunchaku, which is beautifully polished and possesses an ornate carving of a rose on it. She has brown hair. Her eyes are likewise brown.

Personality: A deeply religious woman she believes everything happens for a reason. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Before the accident, she was one of the most outspoken anti-Tabaxi activists. She was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. She has gone from town to town working and never settling down anywhere, but has fallen for a local Soapmaker. She hasn't told them the truth, but wants to settle down with them.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and many gnolls want her driven away

Ideals: Fighting. Flaws: Racist. Bonds: Religious, Enemies, Has a crush. Occupation: Fletcher

Voice: Laughs frequently while speaking

Attributes [hide]

Dalaba Bafflestone, Female Gnome Adept 14
Small (3'5") Gnome, Chaotic Neutral (CR 14)
Armor Class 11
Hit Points 100 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)13 (+1) 14 (+2)14 (+2)
Skills Persuasion +7, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +8 / 4d6+3, Ranged +5 / 4d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1533321

Possessions: 6000 gp. Solid gold idol (1000 gp). Jeweled gold crown (7000 gp). Sapphire pendant on gold chain (1200 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). A life-sized copper and silver statuette of a cockatrice. (80 gp). A delicate silver chain set with a tourmaline (80 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). Large well-done wool tapestry (400 gp). 1 Medium magic item.


Social Check DCs

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