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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Seven Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a simple brown robe with tan stripes complete with hood. Her fur is short and orange. Her fierce yellow eyes like to dwell on things.

Personality: Seven speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Seven enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She got into the Fisher business at a young age. She worked as a nervous Fisher and found it very stressful. She's also a talented Doctor, but doesn't like to broadcast it.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she feels the way she acts is they only way to get by in the world

Ideals: Athletic, Impeccable. Flaws: Hedonist. Bonds: Job, Debt. Occupation: Fisher

Voice: Forgets to breathe while speaking

Attributes [hide]

Seven Candle, Female Tabaxi Barbarian 10
Medium (6'0") Tabaxi, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 100 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)16 (+3) 13 (+1)11 (+0)
Skills Arcana +7, Performance +4
Senses Passive Perception 11
Languages Common, Druidic, Ignan, Sylvan
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 700 gp.


Social Check DCs


Nedda Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a red tunic with violet highlights, and long black pants that bunch up around her shoes. Her white hair is slicked back into a classic pompadour. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She got into the Interpreter business at a young age. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Nedda grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Nedda. She's also a talented Blacksmith, but doesn't like to broadcast it.

Motivation: A rival would like her out of the picture; and she is wracked by social anxiety

Ideals: Persistence, Fighting. Flaws: Fearful. Bonds: Nature, Job, Criminal record. Occupation: Interpreter

Voice: Dark and ominous

Attributes [hide]

Nedda Jamjar, Female Halfling Fighter 6
Small (2'8") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 42 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)10 (+0) 13 (+1)16 (+3)
Skills Medicine +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 800 gp.


Social Check DCs


Quespa Jharthraxyn, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a mite stocky and wears rags and sports a simple walking cane. Her brass crest is smooth and relatively long. Her red eyes dart from person to person to random spaces in the air.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: The child of southern immigrants she idolized her mother. Her mother took her hunting and taught her how to get in the mind of other creatures. She bought a sickle and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She's in love; and obtaining odd cultural half-elven artifacts is her passion

Ideals: Impeccable. Bonds: Poor, Has a crush, Adventurer, Immigrant, Nature. Occupation: Tanner

Voice: Low rumbling, strings words together

Attributes [hide]

Quespa Jharthraxyn, Female Dragonborn Paladin 5
Medium (6'7") Dragonborn, Neutral Good (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)11 (+0) 13 (+1)12 (+1)
Skills Athletics +6
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp. Coral (40 gp).


Social Check DCs


Gildmak TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He wears a red shirt with thin green vertical stripes and pastel pants. He carries a battered greataxe and tarnished dagger as well. He keeps his white hair in a flapper bob. His eyes are violet and he is always smoking a pipe.

Personality: Abrasive and pushy, he has a hard time making friends. He also has developed a complete distrust of the Stableman profession.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father had invested heavily in several trade routes and wanted him to inherit them. He now owns his own business.

Motivation: Balancing his hectic life and new Painter responsibilities is difficult; and to be a stableman again

Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Job, Rich. Occupation: Painter

Voice: Dark and ominous

Attributes [hide]

Gildmak TellPenny, Male Halfling Commoner 6
Small (3'1") Halfling, Chaotic Neutral (CR 6)
Armor Class 15
Hit Points 22 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)14 (+2) 15 (+2)7 (-2)
Skills Acrobatics +7, Intimidation +1
Senses Passive Perception 12
Languages Common, Halfling, Terran, Infernal
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +1

Possessions: 900 gp.


Social Check DCs

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