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NPC Generator

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Advanced [show]


Thervan Firahel, Male Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He has a large tan mantle and cape that has been intricately interwoven into his brown robe. He has dyed his greying silver hair a little too much giving a sharp silver color. He tend to wears goggles to shield his eyes.

Personality: He dislikes all the random violence that takes place in the west. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His arcane abilities were realized during a raid on his village. He was granted arcane powers by his dying brother.

Motivation: To get a good night's sleep; and expand his business

Ideals: Pacifist, Gifted. Flaws: Disease, Insomniac. Bonds: Poor. Occupation: Sage

Voice: Pronounces O like U

Attributes [hide]

Thervan Firahel, Male Elf Barbarian 3
Medium (4'9") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)9 (-1) 12 (+1)12 (+1)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Brown-green garnet (60 gp). Star rose quartz (20 gp). Moonstone (20 gp). 4 Thunderstones. 2 Alchemist’s fire.


Social Check DCs


Millicent Dumph, Female Human [Permalink]

Personal [hide]

Description: She is renowned for her bright grey dresses and hats. She carries with her a set of shortspears on her belt, each one with a aquamarine on the hilt. Her auburn hair is slicked back into a classic pompadour. Her brown eyes are passionate and lively.

Personality: She acts crazy and hedonistic. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Gifted from a young age, Millicent studied abroad. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Navigator work with an outfit from a few towns over. Navigator work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has drifted from career to career and currently works as a Navigator.

Motivation: She seems to be bored by most things; and sabotage a competitor

Ideals: Fighting, Gifted. Flaws: Hedonist, Shy, Mundane. Bonds: Job. Occupation: Navigator

Voice: Jamaican accent

Attributes [hide]

Millicent Dumph, Female Human Wizard 1
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)13 (+1) 9 (-1)16 (+3)
Skills Intimidation +5, Perception +1
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 10 pp.


Social Check DCs


Melissa Bohm, Female Half-Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her golden hair is lengthy and is close to two feet long. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is harsh and unforgiving.

History: She was born into a rich family. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.

Motivation: She has money and likes to spend it.

Ideals: Joker. Flaws: Insomniac, Antagonistic. Bonds: Immigrant, Rich. Occupation: Assassin

Voice: Smoker's lung

Attributes [hide]

Melissa Bohm, Female Half-Elf Fighter 5
Medium (5'2") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)17 (+3) 9 (-1)12 (+1)
Skills Religion +6, Stealth +4
Senses Passive Perception 9
Languages Common, Elven, Giant, Auran, Goblin
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 3000 sp. Brass mug with jade inlays (200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). Silver chalice with lapis lazuli gems (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Karg Chatham, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses in collared shirts and wears a proper scarf over his head. His black hair is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: Stoic and calm, he prefers to meditate than take action. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His father was a soldier and died while he was still young. Karg was left his father's suit of armor and trained in its use and care. He hasn't been sleeping well lately.

Motivation: He wants nothing more than to rejoin the army; and to get a good night's sleep

Ideals: Disciplined. Flaws: Disease, Insomniac. Bonds: Military. Occupation: Tanner

Voice: Jamaican accent

Attributes [hide]

Karg Chatham, Male Half-Orc Sorcerer 2
Medium (5'5") Half-Orc, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)9 (-1) 12 (+1)8 (-1)
Skills Investigation +1, Medicine +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1300 sp. Solid gold idol (600 gp). Solid gold idol (600 gp). Solid gold idol (600 gp). 1 Half-Plate.


Social Check DCs

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