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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Ermina Graeme, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears dark leathers with embroidery. Her red hair has been sun bleached extensively. She has blue eyes and a grey hat with a blue feather.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. She uses divination through singing.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. After coming to the age of reason, Ermina took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: She'd like to take her coworkers down a peg; and further expansion of business

Ideals: Justice, Gifted. Bonds: Slave, Guardian, Job. Occupation: Animal Trainer

Voice: Boston accent

Attributes [hide]

Ermina Graeme, Female Human Fighter 1
Medium (4'10") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)9 (-1) 11 (+0)10 (+0) 12 (+1)14 (+2)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1

Possessions: 150 gp.


Social Check DCs


Antinua Meliamne, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears baggy violet pantaloons and a blue scarf. Sporting a golden mohawk this woman's hair draws a lot of attention. Her brown eyes peer out from beneath her small violet hat.

Personality: She is extraordinarily eccentric. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Antinua was raised in a hard working conservative environment. After coming to the age of reason, Antinua took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She became a Detective soon after.

Motivation: To unite with her sister; and she would like to get married and retire

Ideals: Gifted. Flaws: Insane. Bonds: Family, Job, Has a crush. Occupation: Detective

Voice: Boston accent

Attributes [hide]

Antinua Meliamne, Female Half-Elf Rogue 11
Medium (5'4") Half-Elf, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 49 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)17 (+3) 8 (-1)11 (+0)
Skills Intimidation +4, Stealth +4
Senses Passive Perception 9
Languages Common, Elven, Celestial, Gnoll, Auran
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2

Possessions: 2400 gp. Jasper (40 gp). Red-brown spinel (140 gp). Smoky quartz (40 gp). Smoky quartz (40 gp). Aquamarine (1100 gp). Chrysoprase (40 gp).


Social Check DCs


Roger Fawcett, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His chestnut hair is kept up in a ponytail inside a feathered hat. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Abrasive and pushy, he has a hard time making friends. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born into a rich family. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: He's repulsed by the PC; and to reunite with his old friends

Ideals: Entrepeneur. Flaws: Antagonistic, Impulsive. Bonds: Rich, Adventurer. Occupation: Roofer

Voice: Squeaky

Attributes [hide]

Roger Fawcett, Male Human Druid 11
Medium (5'0") Human, Neutral Good (CR 11)
Armor Class 10
Hit Points 66 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)17 (+3) 13 (+1)17 (+3)
Skills Medicine +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Celestial, Infernal, Auran
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 800 gp. Red garnet (160 gp). Deep blue spinel (900 gp). Deep blue spinel (900 gp). Golden pearl (160 gp). Red garnet (160 gp). Freshwater pearl (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gynk Camden, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a black tunic with white highlights, and long black pants that bunch up around her shoes. She wears her hair in dreadlocks. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born into a rich family. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She became a Slave Trader soon after.

Motivation: To be a Navigator again; and to end her boredom

Ideals: Athletic, Opinionated. Flaws: Antagonistic, Mundane. Bonds: Rich, Job. Occupation: Slave Trader

Voice: Posh accent

Attributes [hide]

Gynk Camden, Female Half-Orc Druid 3
Medium (5'7") Half-Orc, Chaotic Good (CR 3)
Armor Class 11
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)11 (+0) 16 (+3)11 (+0)
Skills Athletics +2, Intimidation +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 200 gp. 2 Alchemist’s fire. 2 Alchemist’s fire. 2 Smokesticks.


Social Check DCs

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