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NPC Generator

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Advanced [show]


Surina Turnuroth, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears green painted combat armor at almost all times. She has a slight overbite and is overall scrawny. She wears a deerstalker hat to hide her balding. Her red eyes lackadaisically let the world flow into them.

Personality: Surina wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the south to a Spy, Surina learned a great deal about her mother's area of expertise. She helped her mother out around the business and became quite the natural. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Surina fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Balancing her hectic life and new Spy responsibilities is difficult.

Ideals: Disciplined, Joker, Fighting. Bonds: Job. Occupation: Spy

Voice: Gruff and masculine

Attributes [hide]

Surina Turnuroth, Female Dragonborn Sorcerer 5
Medium (6'1") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)16 (+3) 12 (+1)11 (+0)
Skills Deception +3, Survival +4
Senses Passive Perception 11
Languages Common, Aquan, Abyssal, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146640000

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cumpen Pingun, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She carries with her a set of sickles on her belt, each one with a jet on the hilt. Her white hair is lengthy and is close to two feet long. Her otherwise smooth face is marked with small tiny scars.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Energy wise she seems alert and responsive.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now spends her time doing works of charity.

Motivation: She's repulsed by the PC; and her name or reputation has been wronged in the past by goblins, and she desires to right it

Ideals: Fighting, Philantrophist, Professionalism. Flaws: Antagonistic. Bonds: Poor. Occupation: Unemployed

Voice: Laughs frequently while speaking

Attributes [hide]

Cumpen Pingun, Female Gnome Expert 4
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 27 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)11 (+0) 3 (-4)17 (+3)
Skills Intimidation +5, Nature +2
Senses Passive Perception 6
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


River In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is lean but muscular and prefers to wear brown clothing when she does not wear armor. She wears her lavender fur up. Her otherwise smooth face is marked with small tiny scars.

Personality: She loves telling others what to do and how they should feel about things. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born in the west, but her parents moved at a very young age to the south. River was born on a far western desert where she grew up under the tutelage of her father, an expert Spice Merchant. She then took over the family business and is one of the better Spice Merchant for hire.

Motivation: To reunite with her old friends; and wants to open a new tavern

Ideals: Opinionated, Joker. Bonds: Immigrant, Job, Adventurer. Occupation: Spice Merchant

Voice: High pitched, excited

Attributes [hide]

River In the Wind, Female Tabaxi Druid 3
Medium (6'3") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)7 (-2) 13 (+1)14 (+2)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 14000 cp.


Social Check DCs


Eldeth Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dwarf, and stands approximately 3'10". She wears light armors faded through time and improper care, and her gloved hand is found clutching a hammer. She keeps her black hair in a pixie cut. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. By chance she met her sister recently and the two have been together since.

Motivation: She wants nothing more than to rejoin the army; and wants to raise her children well

Ideals: Joker. Flaws: PTSD. Bonds: Family, Military. Occupation: Armorer

Voice: Scratchy, weak

Attributes [hide]

Eldeth Caebrek, Female Dwarf Cleric 2
Medium (3'10") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)9 (-1) 13 (+1)11 (+0)
Skills Nature +1, Performance +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 330 gp. Red spinel (90 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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