Ozyman Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a red shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. His hair is long and chestnut with streaks of golden, and is pulled back with small red clips. His beard is golden, braided, and well cared for. This green eyed northerner is not easily forgotten.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is used to getting what he wants. In part because he is a meticulous planner.
History: He served in the navy to pay for his family's outstanding loans. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. After months of barely getting by, Ozyman managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Professionalism, Impeccable. Bonds: Criminal record, Military, Rich. Occupation: Barkeep
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 51 (6d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 |
Possessions: 1000 sp. Banded agate (10 gp). Rose (70 gp). Sard (70 gp). Aquamarine (1200 gp). 1 Minor magic item.
Balifra Strakeln, Female Dwarf [Permalink]
Personal [hide]
Description: This woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She is muscular with a powerful set of arms. Her brown hair is heavily combed to the right. She has several tiny amethyst earrings on each ear.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She has a habit of throwing herself into exceedingly dangerous situations.
History: The child of a Interpreter, who enjoyed hunting, Balifra was taken on many hunting expeditions. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She now mingles about in high society.
Motivation: Someone believes her a fraud; and revenge
Ideals: Justice. Flaws: Impulsive, PTSD. Bonds: Rich, Nature, Enemies. Occupation: Jeweler
Voice: Speaks in third person
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 15 (+2) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 290 gp. 1 Holy water.
Ethereal Of Dragons, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears brown painted combat armor at almost all times. She carries with her a set of whips, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. Her fur is gray and curly. She has gleaming, smiling green eyes.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Ethereal hails from a village terrorized by goblins. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Revenge; and a deep hatred of goblins
Ideals: Fighting, Justice. Flaws: Antagonistic. Bonds: Enemies. Occupation: Laborer
Voice: Slurs words
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Evil (CR 7)
Armor Class 12
Hit Points 45 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 15 (+2) | 14 (+2) | 9 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
Possessions: 400 gp. Deep blue spinel (400 gp). Pink pearl (40 gp). 1 Minor magic item.
Ella Wordsworth, Female Human [Permalink]
Personal [hide]
Description: She wears tight fighting clothing, which leaves very little to the imagination. She wears her chestnut hair up in a very large beehive style do. Her brown eyes dart from person to person to random spaces in the air.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is able to fit into much smaller and tighter spaces than normal.
History: Ella lived on a farm with her father, near the main road leading to a nearby town. She took every job she could get her hands on, but the opportunities for Humans in the west were limited. She moves from town to town, unable to find a place to settle.
Motivation: To reunite with her absent father; and wants to raise her children well
Ideals: Fighting, Gifted. Flaws: Cynical. Bonds: Family, Immigrant. Occupation: Fletcher
Voice: Slow speaker
Attributes [hide]
Medium (4'10") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 11 (+0) | 16 (+3) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Auran, Ignan, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 100 sp. 1 Banded mail.
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Their contribution stands as a beacon of hope for all adventurers!

