Orryn Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears tan painted combat armor at almost all times. His red hair is cut short. He wears round tiny glasses practically rammed into his face.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He does not believe in violence as a means to an end. He is a dedicated Banker but believes his peers are too gung-ho.
History: Orryn hails from a village terrorized by giants. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by giants. Orryn was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: Revenge.
Ideals: Optimist, Pacifist. Bonds: Enemies, Religious. Occupation: Banker
Voice: Cold and demanding tone
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 14
Hit Points 15 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 16 (+3) | 12 (+1) | 12 (+1) | 6 (-2) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 9000 sp. 1 Minor magic item.
Vonana Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Dwarf, and stands approximately 3'11". She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and her gloved hand is found clutching a spear. She has dyed her greying brown hair a little too much giving a sharp brown color. She is baby faced.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Raised by wardens she was only a novice when goblins swooped upon their monastery and killed most of the order. She went to a religious school and was inspired by the priests there in charitable deeds. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Her religion dominates her actions; and to find somewhere to settle down
Ideals: Entrepeneur, Justice. Flaws: Mundane. Bonds: Religious, Enemies. Occupation: Roofer
Voice: Raspy
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 15 (+2) | 18 (+4) | 5 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common, Dwarven, Terran, Aquan, Gnoll, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 180 gp. 1 Masterwork studded leather.
Dimble Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: He wears an entirely tan suit with blue socks and a vest with buckled shoes. He carries with him a set of longswords, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes dart from person to person to random spaces in the air.
Personality: Dimble speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To be a Barkeep again.
Ideals: Fighting, Impeccable, Gifted. Bonds: Job, Rich. Occupation: Actor
Voice: Pronounces O like U
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 10
Hit Points 30 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 9 (-1) | 16 (+3) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 300 gp.
Travok Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'0" when asserting himself. His white hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Energy wise he seems alert and responsive.
History: When he was but 8 years old his parents immigrated from the north. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and money/treasure
Ideals: Philantrophist, Professionalism. Flaws: Insane. Bonds: Rich, Immigrant, Nature. Occupation: Priest
Voice: Old Prospector
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 62 (10d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Halfling
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 2 | 2 | 2 | 2 |
Possessions: 80 pp. Freshwater pearl (14 gp). Peridot (60 gp). Violet garnet (1100 gp). Rhodochrosite (14 gp). Alexandrite (1100 gp). Lapis lazuli (14 gp). Violet garnet (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

