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NPC Generator

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Advanced [show]


Bardryn Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: A 3'9" northern woman, she wears a weathered and beat up set of banded mail beneath an oversized grey coat. Her red hair is still thick. She has a dull look in her hazel eyes.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Bardryn lived on a farm with her father, near the main road leading to a nearby town. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She now spends her time doing works of charity.

Motivation: To reunite with her absent father; and regain custody of her daughter

Ideals: Persistence, Philantrophist. Flaws: PTSD. Bonds: Family. Occupation: Animal Trainer

Voice: Sounds elderly

Attributes [hide]

Bardryn Orcfoe, Female Dwarf Rogue 2
Medium (3'9") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 19 (+4)8 (-1) 14 (+2)13 (+1)
Skills Nature +1, Religion +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 390 gp.


Social Check DCs


Kyle Hale, Male Human [Permalink]

Personal [hide]

Description: This man sports brown clothing, slightly heavier than average wear. He has a penchant for wearing a ring with an oversized emerald on his right hand. He has a very tight haircut. He wears large thick round spectacles.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has comitted a past crime that haunts him to this day.

Flaws: Shy, Forgetful. Bonds: Rich, Criminal record. Occupation: Map Maker

Voice: Breathy voice

Attributes [hide]

Kyle Hale, Male Human Bard 4
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)13 (+1) 12 (+1)16 (+3)
Skills Animal Handling +3, Performance +5
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 20000 sp. Tiger eye turquoise (16 gp). Rhodochrosite (16 gp). Red spinel (40 gp). Deep blue spinel (500 gp). 1 Minor magic item.


Social Check DCs


Hûmgrat Morley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is light but he possesses many pastel ritualistic tattoos. He is wearing the road beaten gear of a warrior. His tied-back hair is auburn. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He takes great joy in being the best Banker in town.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His childhood dream was to be a Navigator, but he was a colossal failure. After a long history of fighting, Hûmgrat and his spouse have recently divorced.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Opinionated, Artistic. Flaws: Insomniac, Antagonistic. Bonds: Job. Occupation: Banker

Voice: Ums and uhs a lot

Attributes [hide]

Hûmgrat Morley, Male Half-Orc Commoner 3
Medium (5'8") Half-Orc, Chaotic Good (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 10 (+0)8 (-1) 11 (+0)11 (+0)
Skills Athletics +6, Insight +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +2

Possessions: 19000 cp.


Social Check DCs


Bertram Lester, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a simple burlap shirt and baggy pants. He conceals his hammer with his veritable burlap sack of a shirt. He is tall, broad shouldered and powerfully built. His auburn hair is braided into rings. He has green eyes and a brown hat with a blue feather.

Personality: He is mildly Human supremacist, though he does not identify as such. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He was born at the edge of vast mountains. In his 13th year, his parents were killed by a gnolls raid, leaving Bertram alone in the world. After a stint in an orphanage, he was adopted. Some 8 years later his spouse died after the birth of his son. Heartbroken, Bertram never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: He's in love; and he's attracted to the pc

Flaws: Racist. Bonds: Enemies, Nature, In love, Has a crush. Occupation: Merchant

Voice: Pronounces difficult words wrong

Attributes [hide]

Bertram Lester, Male Human Rogue 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 39 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)11 (+0) 11 (+0)11 (+0)
Skills Acrobatics +2, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +3

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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