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NPC Generator

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Advanced [show]


Balam Tolerance, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He carries a battered falchion and tarnished morningstar as well. He has done his best to style his black hair to look like a famous performer. He tend to wears goggles to shield his eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He left for the west, certain he would find work there.

Motivation: He has money and likes to spend it; and nothing but the best is good enough for him

Ideals: Fighting, Impeccable, Optimist. Bonds: Nature, Immigrant, Rich. Occupation: Locksmith

Voice: Russian accent

Attributes [hide]

Balam Tolerance, Male Tiefling Warrior 5
Medium (6'2") Tiefling, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)16 (+3) 12 (+1)14 (+2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common, Giant, Sylvan, Draconic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Werydd Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a well pressed and immaculate suit (or dress). With bright auburn hair. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Werydd was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. From there she went from mercenary job to mercenary job. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Many orcs want her driven away; and she wants revenge against orcs

Ideals: Logical. Flaws: Antagonistic. Bonds: Poor, Adventurer, Enemies. Occupation: Hunter

Voice: Speaks with a cold

Attributes [hide]

Werydd Steelfist, Female Dwarf Commoner 10
Medium (4'0") Dwarf, Neutral Evil (CR 10)
Armor Class 13
Hit Points 33 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)12 (+1) 10 (+0)11 (+0)
Skills Insight +4
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3

Possessions: Chrysoberyl (80 gp). Carnelian (60 gp). Azurite (12 gp). Citrine (60 gp). Banded agate (12 gp).


Social Check DCs


Vondal Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His red hair is cut jaggedly and amateurishly. He wears a mask on his face.

Personality: A deeply religious man he believes everything happens for a reason. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: The child of a Animal Trainer, who enjoyed hunting, Vondal was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He inherited the family business which he has now maintained for 9 years.

Motivation: Regain custody of his son; and he is compelled to act according to his religious beliefs

Bonds: Adventurer, Religious, Nature, Job, Family. Occupation: Tanner

Voice: Speaks like tongue is numb

Attributes [hide]

Vondal Glanhig, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 19 (+4)11 (+0) 9 (-1)11 (+0)
Skills Animal Handling +1, Athletics +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Anselm Landon, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears grey painted combat armor at almost all times. He wears a small hat to cover his moderate length silver hair. His eyes are violet and he is always smoking a pipe.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He used his abilities to trick people and travel the world for free.

Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic. Flaws: Depressed. Bonds: Criminal record, Rich. Occupation: Sailor

Voice: Australian accent

Attributes [hide]

Anselm Landon, Male Human Warrior 1
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)14 (+2) 6 (-2)14 (+2)
Skills Religion +4, Survival +0
Senses Passive Perception 8
Languages Common, Druidic, Terran
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 2000 cp.


Social Check DCs

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