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NPC Generator

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Advanced [show]


Immeral Tealeaf, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears dull yellow sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed dagger, just in case. His white hair is drawn into a tight pony tail with a butterfly scrunchie. He tend to wears goggles to shield his eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Through the years after Immeral was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Immeral's mother didn't care for him much, and the feeling was mutual. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To settle down with his crush; and wants a kiss

Ideals: Joker, Artistic, Logical. Flaws: Antagonistic. Bonds: Has a crush. Occupation: Sellsword

Voice: Creaky witch voice

Attributes [hide]

Immeral Tealeaf, Male Half-Elf Bard 5
Medium (5'11") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)13 (+1) 9 (-1)8 (-1)
Skills Athletics +4, Performance +2
Senses Passive Perception 9
Languages Common, Elven, Infernal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 400 gp.


Social Check DCs


Bertram Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: A 5'2" western man, he very much looks the part of a Map Maker. His tied-back hair is red. His eyes are hazel and catlike.

Personality: Bertram wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Bertram was raised in a hard working conservative environment. A gifted student he started as a Barkeep, but he got bored and became a Map Maker. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To settle down with his crush; and he would like to get married and retire

Ideals: Disciplined. Bonds: Poor, Job, Has a crush, Adventurer. Occupation: Map Maker

Voice: High pitched and raspy

Attributes [hide]

Bertram Eastaughffe, Male Human Fighter 2
Medium (5'2") Human, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)14 (+2) 8 (-1)11 (+0)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common, Aquan, Draconic
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 130 pp.


Social Check DCs


Marbas Carrion, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His white hair is knotted and matted. His eyes are black and he is always smoking a pipe.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He plays an instrument quite well.

History: He was born in the south, but his parents moved at a very young age to the east. He worked as a nervous Dyer and found it very stressful. He's also a talented Doctor, but doesn't like to broadcast it.

Motivation: An old rival family wants him found; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Antagonistic. Bonds: Immigrant, Job, Family. Occupation: Dyer

Voice: Eastern European accent

Attributes [hide]

Marbas Carrion, Male Tiefling Adept 8
Medium (5'2") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 15 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)10 (+0) 7 (-2)17 (+3)
Skills Athletics +2, Performance +6
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 sp. Rose (80 gp). Black pearl (200 gp). Banded agate (15 gp).


Social Check DCs


Prosperine Bright, Female Tiefling [Permalink]

Personal [hide]

Description: She prefers to wear black pants and tee shirts. Her attire stands in sharp contrast to her club, which is beautifully polished and possesses an ornate carving of a dagger on it. Her hair is dark red and curly. Her eyes are silver.

Personality: She has always had a great fascination with Gnomish culture. She is able to make almost anything out of random pieces of junk.

History: Born to a Brewer, her father struggled to pay the bills. She was taken from her home at a very young age. She was granted divine powers by her dying brother.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural gnomish artifacts is her passion

Ideals: Gifted. Flaws: Racist. Bonds: Poor, Slave, Adventurer. Occupation: Assassin

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Prosperine Bright, Female Tiefling Wizard 4
Medium (6'3") Tiefling, True Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)11 (+0) 10 (+0)15 (+2)
Skills Athletics +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 100 gp. Amethyst (60 gp). Red spinel (60 gp). Golden yellow topaz (300 gp). Black pearl (300 gp). 1 Minor magic item.


Social Check DCs

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