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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Orsik Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He very much looks the part of a Tanner. His whole body is exceptionally muscular. His black hair is kept up in a ponytail inside a top hat. He has violet eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He ran away from his former home and has been making his living as a Tanner for the past few years.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Optimist, Justice. Bonds: Job, Immigrant, Nature. Occupation: Tanner

Voice: Creaky witch voice

Attributes [hide]

Orsik Bloodkith, Male Dwarf Aristocrat 12
Medium (4'1") Dwarf, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 81 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)14 (+2) 10 (+0)9 (-1)
Skills Nature +6, Performance +3
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Gnoll
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2

Possessions: 100 pp. Red garnet (50 gp). Deep green spinel (50 gp). Banded agate (16 gp). Alexandrite (700 gp). Alexandrite (700 gp). Black pearl (700 gp).


Social Check DCs


Immeral Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he has the majority of his body covered in plate. His golden hair is styled in orderly dreadlocks. His blue eyes peer out from beneath his small tan hat.

Personality: Aggressive, abrasive, and angry, Immeral embodies much of what other species detest in the Elves. He is afraid of women and trembles around them

History: He was born blind and as such lacked many opportunities for work. A gifted student he started as a Ploughman, but he got bored and became a Masseuse. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and wants to open a new tavern

Flaws: Antagonistic, Shy, Disease. Bonds: Job. Occupation: Masseuse

Voice: Sighs a lot, exhausted

Attributes [hide]

Immeral Wasanthi, Male Elf Expert 3
Medium (5'0") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 11 (+0)15 (+2) 8 (-1)13 (+1)
Skills Medicine +1, Stealth +3
Senses Passive Perception 9
Languages Common, Elven, Orc, Draconic
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. A roughly beaten golden orb (180 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Large well-done wool tapestry (600 gp). 1 Superior lock. 1 Silk rope.


Social Check DCs


Dagnal Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: This malnourished woman likes to wear brown tank tops with green skirt. She has moderate length white hair. Her fierce brown eyes like to dwell on things.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is lazy and tries to find solutions quickly.

History: She was raised in a white middle class family as the only child. She took every job she could get her hands on, but the opportunities for Dwarves in the west were limited. She left for the west, certain she would find work there.

Motivation: To find somewhere to settle down.

Ideals: Impeccable. Flaws: Lazy, Mundane. Bonds: Poor, Immigrant. Occupation: Barrister

Voice: Smooth and feminine

Attributes [hide]

Dagnal Lutgehr, Female Dwarf Druid 2
Medium (3'9") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)12 (+1) 12 (+1)11 (+0)
Skills Deception +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 1600 sp.


Social Check DCs


Orthog Cholmondeley, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing left leg. He has a large white mantle and cape that has been intricately interwoven into his tan robe. He keeps his chestnut hair in a flapper bob. His amber eyes are slightly larger than normal.

Personality: Orthog speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He works hard and plays hard.

History: Orthog lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: He doesn't get along with people that don't share his tastes; and an old rival family wants him found

Ideals: Impeccable. Flaws: Hedonist. Bonds: Family, Religious. Occupation: Weaver

Voice: Speaks with lips pursed

Attributes [hide]

Orthog Cholmondeley, Male Half-Orc Monk 10
Medium (6'0") Half-Orc, Chaotic Good (CR 10)
Armor Class 11
Hit Points 68 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)5 (-3) 10 (+0)14 (+2)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Orc
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +5

Possessions: 80 pp.


Social Check DCs

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