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Advanced [show]


Hamil Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His silver hair is styled in orderly dreadlocks. His fierce violet eyes like to dwell on things.

Personality: Hamil hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. Animals are drawn to him, and he is able to talk to them.

History: Hamil was born in the west. At a young age he loved to build and create. After coming to the age of reason, Hamil took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and someone believes him a fraud

Ideals: Fighting, Artistic, Gifted, Persistence, Logical. Occupation: Tanner

Voice: Speaks like tongue is numb

Attributes [hide]

Hamil Brightmoon, Male Halfling Expert 1
Small (3'3") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)13 (+1) 9 (-1)12 (+1)
Skills Intimidation +3, Survival +1
Senses Passive Perception 9
Languages Common, Halfling, Giant
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 110 gp. 1 Chain shirt.


Social Check DCs


Theobald Huxley, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright brown and white, and wears rings and necklaces with large, colorful gems, and he perpetually has his sword ready. He wears his hair in dreadlocks. His face is covered beneath a completely black helmet.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Theobald is combative with any and all who dare try his patience in the slightest.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His childhood dream was to be a Spy, but he was a colossal failure. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Further expansion of business; and balancing his hectic life and new farmer responsibilities is difficult

Ideals: Fighting, Justice. Bonds: Rich, Job, Religious. Occupation: Farmer

Voice: Creaky witch voice

Attributes [hide]

Theobald Huxley, Male Human Druid 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)12 (+1) 13 (+1)14 (+2)
Skills Arcana +3, Stealth +1
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 800 sp.


Social Check DCs


Purah Temerity, Female Tiefling [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. She carries with her a set of falchions, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. She sports a flattop hair cut. Her black eyes lackadaisically let the world flow into them.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in the north to a Adventurer, Purah learned a great deal about her mother's area of expertise. Like her mother and her brother before her, after school she went straight into learning to become a Adventurer. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She'd like to take her coworkers down a peg; and to be a knight again

Ideals: Fighting, Disciplined, Logical. Bonds: Job, Rich. Occupation: Adventurer

Voice: Speaks in third person

Attributes [hide]

Purah Temerity, Female Tiefling Wizard 17
Medium (5'7") Tiefling, Lawful Neutral (CR 17)
Armor Class 11
Hit Points 51 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)14 (+2) 14 (+2)12 (+1)
Skills Athletics +8, Investigation +8
Senses Passive Perception 12
Languages Common, Giant, Infernal
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1644444

Possessions: 9000 gp. Golden yellow topaz (1500 gp). Pink diamond (4000 gp). Chrysoberyl (70 gp). Jade (70 gp). Banded agate (16 gp). Jade (70 gp). Smoky quartz (40 gp). Red-brown spinel (70 gp). Lapis lazuli (16 gp). Aquamarine (1500 gp). Rhodochrosite (16 gp). Onyx (40 gp). Amethyst (70 gp). Citrine (40 gp). Golden yellow topaz (1500 gp). Lapis lazuli (16 gp). Peridot (40 gp). Blue quartz (16 gp). Deep blue spinel (1500 gp). Jade (70 gp). Aquamarine (1500 gp). Pink pearl (70 gp). Fire opal (1000 gp). Rose (40 gp). Aquamarine (1500 gp). Iolite (40 gp). Golden yellow topaz (1500 gp). 1 Medium magic item.


Social Check DCs


Fallthra Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears tight fighting clothing, which leaves very little to the imagination. She wears a wide-brimmed hat to cover her moderate length black hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was born the only child of a wealthy merchant. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest woman in the south; and she is compelled to act according to her religious beliefs

Ideals: Fighting, Athletic, Entrepeneur. Flaws: Insane. Bonds: Religious. Occupation: Mortician

Voice: Scratchy, weak

Attributes [hide]

Fallthra Aranore, Female Dwarf Sorcerer 12
Medium (4'2") Dwarf, Chaotic Good (CR 12)
Armor Class 9
Hit Points 41 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)8 (-1) 13 (+1)11 (+0)
Skills Nature +3, Performance +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +3 / 3d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 200 pp. Star ruby (1000 gp). Red-brown spinel (90 gp). Fiery yellow corundum (1000 gp). Lapis lazuli (7 gp). Hematite (7 gp). Violet garnet (1300 gp). Emerald (1000 gp). Freshwater pearl (7 gp).


Social Check DCs

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