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NPC Generator

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Advanced [show]


Norkruuth Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His green crest is still thick. He has a dull look in his gold eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Norkruuth hails from a village terrorized by gnolls. A few years later when the north was not economically sound they moved to his current location. He has been a successful dealer in antiques buying low and selling high.

Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well

Ideals: Entrepeneur. Flaws: Disease. Bonds: Enemies, Immigrant, Family. Occupation: Bricklayer

Voice: Hissing voice

Attributes [hide]

Norkruuth Hashphronyxadyn, Male Dragonborn Monk 9
Medium (6'1") Dragonborn, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 63 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)11 (+0) 13 (+1)11 (+0)
Skills Animal Handling +4, Arcana +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pyra Doom, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her purple hair is kept up in a ponytail inside a feathered hat. Her silver eyes dart around the room hyper actively observing anyone and anything.

Personality: She is overprotective of those who hire her services. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She served in the navy to pay for her family's outstanding loans. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Pyra was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.

Motivation: To protect her home; and a deep hatred of gnolls

Ideals: Entrepeneur, Athletic. Bonds: Guardian, Enemies, Military. Occupation: Carpenter

Voice: Complex vocabulary, royal

Attributes [hide]

Pyra Doom, Female Tiefling Warrior 2
Medium (6'1") Tiefling, Chaotic Good (CR 2)
Armor Class 9
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)15 (+2) 11 (+0)16 (+3)
Skills Nature +4, Religion +4
Senses Passive Perception 10
Languages Common, Abyssal, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 1500 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Agatha Royston, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She very much looks the part of a Fortune-teller. She has moderate length auburn hair. Her violet unseeing eyes seem to look past you.

Personality: Confrontational and typically high on some drug or another. She is obsessed with a lost civilization.

History: She got into the Fortune-teller business at a young age. From there she went from mercenary job to mercenary job. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.

Motivation: Wants to open a new tavern; and wants to work out more often

Ideals: Athletic. Flaws: Disease, Addict. Bonds: Job, Adventurer. Occupation: Fortune-teller

Voice: Uses lots of figures of speech

Attributes [hide]

Agatha Royston, Female Human Rogue 1
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)9 (-1) 10 (+0)14 (+2)
Skills Animal Handling +2, Athletics +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Xappan Wrath, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears long strands of amber and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Beneath his clothing is a huge mess of scar tissue. His silver hair is kept up in a ponytail inside a broad hat. His eyes, though not visible through his cowl, are white.

Personality: He is happy with his job as a Ploughman. He turns his eye from what people do, preferring to live and let live. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father took him hunting and taught him how to get in the mind of other creatures. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Sabotage a competitor; and to be a unemployed again

Flaws: Antagonistic. Bonds: Rich, Slave, Job, Nature. Occupation: Ploughman

Voice: Speaks like tongue is numb

Attributes [hide]

Xappan Wrath, Male Tiefling Aristocrat 8
Medium (5'5") Tiefling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 36 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)9 (-1) 13 (+1)8 (-1)
Skills Animal Handling +4, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 600 gp.


Social Check DCs

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