Mantus Bitter, Male Tiefling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears green trousers with black and grey striped suspenders. He wears various colorful collared shirts. Beneath his clothing is a huge mess of scar tissue. He keeps his black hair in a flapper bob. His black eyes are passionate and lively.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is obsessed with finding treasure.
History: Mantus hails from a village terrorized by giants. He has chosen to use the inheritance that was left to him frivolously. He became a Banker soon after.
Motivation: Meet up once more with his childhood friend; and several ex partners dislike his way of doing things and want revenge
Bonds: Slave, Job, Adventurer, Enemies, Rich. Occupation: Banker
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'6") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 68 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 17 (+3) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Auran, Undercommon
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 10000 sp. A pair of silk slippers encrusted with tiny pearls. (60 gp). Brass mug with jade inlays (200 gp). 1 Minor magic item.
Bethrynna Stauffer, Female Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a violet armored body suit, with a simple brown line shooting up and back down. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her fierce violet eyes like to dwell on things.
Personality: She is calm most of the time but flees social interaction. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her childhood dream was to be a Crown-heir, but she was a colossal failure. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Entrepeneur. Flaws: Shy, Disease. Bonds: Job. Occupation: Stableman
Voice: Draws out vowels
Attributes [hide]
Medium (4'8") Half-Elf, Neutral Good (CR 13)
Armor Class 12
Hit Points 90 (13d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 15 (+2) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 4d4-1, Ranged +6 / 4d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 1 | 1 | 1 | 0 |
Possessions: 1000 gp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Silver comb with moonstones (400 gp). Large well-done wool tapestry (300 gp). Brass mug with jade inlays (300 gp). Embroidered and bejeweled glove (1000 gp). Gold dragon comb with red garnet eye (400 gp). Large well-done wool tapestry (300 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Embroidered silk and velvet mantle with numerous moonstones (1800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Orla Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Gnome, and stands approximately 3'6". She is well dressed, but even with her fine clothing she looks run-down, and her gloved hand is found clutching a halberd. Sporting a golden mohawk this woman's hair draws a lot of attention. Her amber eyes lackadaisically let the world flow into them.
Personality: Orla speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was raised in a island tribe. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. After a long history of fighting, Orla and her spouse have recently divorced.
Motivation: She is greedy; and she has money and likes to spend it
Ideals: Impeccable. Flaws: Hedonist, Antagonistic. Bonds: Nature, Rich. Occupation: Engraver
Voice: Loud with bravado
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 15 (+2) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Elven, Terran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 1 Minor magic item.
Thea Nimblefingers, Female Halfling [Permalink]
Personal [hide]
Description: 3'0" and muscular, this eastern woman prefers to wear flannel. She has red hair. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: She acts crazy and hedonistic. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Thea was raised in a hard working conservative environment. Her father was very strict, and drilled into her lessons on being the perfect lady. She has worked as a Brewer like her father before her.
Motivation: She feels the way she acts is they only way to get by in the world; and she's looking for her big break
Ideals: Athletic, Impeccable. Flaws: Hedonist. Bonds: Adventurer, Job. Occupation: Brewer
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 4)
Armor Class 11
Hit Points 22 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 10 (+0) | 14 (+2) | 16 (+3) | 13 (+1) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Halfling, Undercommon, Dwarven, Elven
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
Possessions: 600 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

