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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


River Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'9" has a big stupid grin on her face most of the time. She dresses in collared shirts and wears a proper scarf over her head. Her yellow fur is still thick. Her eyes are a pleasant amber.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She's also a talented Map Maker, but doesn't like to broadcast it.

Motivation: She is unsatisfied with her job; and she has passion for adventuring and risk

Flaws: Sensitive, Antagonistic. Bonds: Adventurer, Job. Occupation: Priest

Voice: Raspy

Attributes [hide]

River Candle, Female Tabaxi Monk 5
Medium (4'9") Tabaxi, Lawful Evil (CR 5)
Armor Class 11
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)8 (-1) 10 (+0)17 (+3)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 5000 sp. Old masterpiece painting (1400 gp). Solid gold idol (900 gp).


Social Check DCs


Sybil Oakes, Female Human [Permalink]

Personal [hide]

Description: She wears bulky brown painted plate armor. Her hair is chestnut and curly. She is baby faced.

Personality: She can speak with the recently deceased. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents enrolled her in a Barbarian school at a young age so that she could practice her necromantic talents. She inherited the family business which she has now maintained for 9 years.

Motivation: Further expansion of business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted, Impeccable, Fighting. Bonds: Job. Occupation: Merchant

Voice: Switch between two voices

Attributes [hide]

Sybil Oakes, Female Human Barbarian 6
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 63 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)11 (+0) 17 (+3)17 (+3)
Skills Animal Handling +6, Investigation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dagnal Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: She has a missing right arm. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her chestnut hair is smooth and relatively long. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Recently she has begun working with bootleggers and crooks.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Fighting. Bonds: Criminal record, Slave. Occupation: Spice Merchant

Voice: American accent

Attributes [hide]

Dagnal Bloodkith, Female Dwarf Warlock 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)17 (+3) 15 (+2)10 (+0)
Skills Arcana +5, Athletics +2
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Druidic, Aquan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322000000

Possessions: 330 gp. 1 Darkwood Shield.


Social Check DCs


Quilla Turen, Female Gnome [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a tan cloak and cross-gartered green stockings. Her silver hair is well kept. She wears large thick round spectacles.

Personality: She can speak with the recently deceased. She is skeptical of what others tell her and is slow to trust.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Quilla reached her early adolescence her Gnome father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature bow.

Motivation: Obtaining odd cultural Dwarven artifacts is her passion; and she has passion for adventuring and risk

Ideals: Gifted. Flaws: Shy. Bonds: Poor, Military, Adventurer. Occupation: Jeweler

Voice: Uses sign language

Attributes [hide]

Quilla Turen, Female Gnome Monk 4
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)9 (-1) 13 (+1)12 (+1) 12 (+1)11 (+0)
Skills Intimidation +2, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee -1 / 1d10-3, Ranged +1 / 1d10-1, Grapple -1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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