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NPC Generator

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Advanced [show]


Mehen Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright black and tan, and wears rings and necklaces with large, colorful gems. He is bristling with hidden weapons, mostly swords and halberds. He has wavy green crest. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A deeply religious man he believes everything happens for a reason. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He comes from a rich western family. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting giants, the young Mehen began to lead the lost caravan. He has gone from town to town working and never settling down anywhere, but has fallen for a local Priest. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants a kiss.

Ideals: Entrepeneur. Bonds: Rich, Criminal record, Religious, Enemies, Has a crush. Occupation: Fortune-teller

Voice: Dutch accent

Attributes [hide]

Mehen Beryntolthropal, Male Dragonborn Wizard 9
Medium (6'7") Dragonborn, Lawful Evil (CR 9)
Armor Class 12
Hit Points 14 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)14 (+2) 18 (+4)18 (+4)
Skills Nature +5, Perception +7
Senses Passive Perception 17
Languages Common, Aquan, Halfling
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344432

Possessions: 3000 sp. Gold dragon comb with red garnet eye (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). 1 Minor magic item.


Social Check DCs


Seven Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He likes to wear pastel tank tops with grey pants. He wears his red fur up. He tend to wears goggles to shield his eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is obsessed with a lost civilization.

History: Seven hails from a village terrorized by orcs. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is terrified, and will act out of fear; and a deep hatred of orcs

Ideals: Passionate, Entrepeneur. Flaws: Fearful. Bonds: Adventurer, Enemies. Occupation: Soapmaker

Voice: Forgets to breathe while speaking

Attributes [hide]

Seven Moon, Male Tabaxi Cleric 4
Medium (6'10") Tabaxi, Neutral Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)9 (-1) 9 (-1)16 (+3)
Skills Persuasion +5, Religion +1
Senses Passive Perception 9
Languages
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 pp.


Social Check DCs


Dondon Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He very much looks the part of a Junk Dealer. His hair, while still mostly golden, has prominent grey streaks. He has gleaming, smiling hazel eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born blind and as such lacked many opportunities for work. He moved out north to avoid the crime he committed. He tends to his Junk Dealer job now, and dutifully fulfills any obligations he has.

Motivation: He has comitted a past crime that haunts him to this day; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Insane, Disease. Bonds: Job, Criminal record. Occupation: Junk Dealer

Voice: American accent

Attributes [hide]

Dondon Brightmoon, Male Halfling Aristocrat 6
Small (3'4") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 50 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)13 (+1) 9 (-1)7 (-2)
Skills Insight +2, Religion +4
Senses Passive Perception 9
Languages Common, Halfling, Terran
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 800 gp. Citrine (80 gp). Blue star sapphire (800 gp). Sard (80 gp). Rhodochrosite (10 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Qemuel Caution, Male Tiefling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears suspenders and green workpants. His shirt is pastel, and he wears a heavy green leather apron most of the time. He wears his purple hair down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep white.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born to a pair of adventurers, Qemuel grew up listening to his mother's many stories. His mother was a soldier and died while he was still young. Qemuel was left his mother's suit of armor and trained in its use and care. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature morningstar.

Motivation: He has money and likes to spend it; and to settle down with his crush

Flaws: Shy. Bonds: Has a crush, Adventurer, Military, Rich. Occupation: Miller

Voice: Italian accent

Attributes [hide]

Qemuel Caution, Male Tiefling Rogue 11
Medium (6'1") Tiefling, Chaotic Good (CR 11)
Armor Class 13
Hit Points 51 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)12 (+1) 8 (-1)12 (+1)
Skills Investigation +5, Persuasion +5
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3

Possessions: 1200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Gold dragon comb with red garnet eye (900 gp).


Social Check DCs

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