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NPC Generator

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Advanced [show]


Millicent Ramsey, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and dresses in collared shirts and wears a proper scarf over her head. She keeps her long blonde hair kept up in a rat tail. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Prone to second guessing herself, she comes off as nervous. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Millicent was raised in a hard working conservative environment. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a rival would like her out of the picture

Ideals: Fighting. Flaws: Insane, Shy. Bonds: Criminal record, Job. Occupation: Barkeep

Voice: Smoker's lung

Attributes [hide]

Millicent Ramsey, Female Human Cleric 1
Medium (4'7") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)11 (+0) 13 (+1)15 (+2)
Skills Medicine +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs


Nurkara Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she has a large brown mantle and cape that has been intricately interwoven into her green robe. Sporting a auburn mohawk this woman's hair draws a lot of attention. Her blue eyes are passionate and lively.

Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. When she's not drinking or sleeping the drinks off, she's doing painting.

History: Nurkara was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Roofer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Nurkara was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.

Motivation: To get a good night's sleep; and a deep hatred of gnolls

Ideals: Artistic. Flaws: Insomniac. Bonds: Poor, Enemies. Occupation: Roofer

Voice: Tuts and clicks tongue

Attributes [hide]

Nurkara Daraln, Female Dwarf Fighter 2
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 9 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)14 (+2) 7 (-2)11 (+0)
Skills Nature +4, Survival +0
Senses Passive Perception 8
Languages Common, Dwarven, Terran, Auran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 4000 cp.


Social Check DCs


Farideh Wystongjiir, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a husky woman, who prefers to wear green clothing when she does not wear armor. Her bronze crest has been sun bleached extensively. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.

Personality: While she acts the brute, she is far gentler than she would appear. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was raised in a white middle class family as the only child. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Logical. Flaws: Mundane, Racist. Occupation: Bookbinder

Voice: Scratchy, weak

Attributes [hide]

Farideh Wystongjiir, Female Dragonborn Commoner 6
Medium (6'2") Dragonborn, Neutral Evil (CR 6)
Armor Class 8
Hit Points 33 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 17 (+3)13 (+1) 12 (+1)17 (+3)
Skills Arcana +4, Medicine +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +6 / 2d6+3, Ranged +1 / 2d6-2, Grapple +3

Possessions: 600 gp.


Social Check DCs


Hobart Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a red cloak and cross-gartered white stockings. He is muscular with a powerful set of arms. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Hobart is combative with any and all who dare try his patience in the slightest.

History: He is a Hag in disguise. Hobart was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Hobart decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He is searching for what he claims is his rightful reward.

Motivation: Half-Elven compassion; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Philantrophist, Justice. Flaws: Racist. Bonds: Adventurer, Criminal record. Occupation: Fisher

Voice: Voice breaks

Attributes [hide]

Hobart Wiseacre, Male Halfling Sorcerer 6
Small (3'4") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 6 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 6 (-2)14 (+2) 16 (+3)9 (-1)
Skills Acrobatics +6, Perception +6
Senses Passive Perception 16
Languages Common, Halfling, Aquan, Celestial
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: 100 gp.


Social Check DCs

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