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NPC Generator

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Advanced [show]


Dalaba Offund, Female Gnome [Permalink]

Personal [hide]

Description: She is a mite stocky and is well dressed, but even with her fine clothing she looks run-down. She has wavy chestnut hair. Her green eyes dart from person to person.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was born on a small isolated farm. Her mother took her hunting and taught her how to get in the mind of other creatures. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She is not mentally stable, and does not behave rationally; and to reunite with her old friends

Ideals: Athletic. Flaws: Fearful, Insane. Bonds: Nature, Adventurer. Occupation: Priest

Voice: Hissing voice

Attributes [hide]

Dalaba Offund, Female Gnome Aristocrat 5
Small (3'2") Gnome, True Neutral (CR 5)
Armor Class 13
Hit Points 56 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 20 (+5)12 (+1) 13 (+1)14 (+2)
Skills Deception +5
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Mordai Justice, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a green costume with the symbols of the four houses of cards on his torso. Beneath his clothing is a huge mess of scar tissue. He wears a deerstalker hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He snorts whenever he laughs or is feeling confident. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: He wants nothing more than to rejoin the army; and meet up once more with his childhood friend

Flaws: Insane. Bonds: Slave, Mentor, Adventurer, Military. Occupation: Stylist

Voice: Scratchy, weak

Attributes [hide]

Mordai Justice, Male Tiefling Aristocrat 3
Medium (6'8") Tiefling, Neutral Evil (CR 3)
Armor Class 14
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)14 (+2) 16 (+3)18 (+4)
Skills Medicine +5, Religion +4
Senses Passive Perception 13
Languages Common, Druidic, Draconic
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp. White opal (900 gp). 1 Darkwood Buckler.


Social Check DCs


Emerald Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His whole body is exceptionally muscular. His fur is short and black. His copper eyes have a joyful gleam in them most of the time.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does not believe in violence as a means to an end. He is a dedicated Painter but believes his peers are too gung-ho.

History: Born to a pair of adventurers, Emerald grew up listening to his father's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Painter. He ran away from his former home and has been making his living as a Painter for the past few years.

Motivation: He has passion for adventuring and risk; and to be a engraver again

Ideals: Pacifist. Flaws: Selfish. Bonds: Rich, Immigrant, Adventurer, Job. Occupation: Painter

Voice: Hissing voice

Attributes [hide]

Emerald Prim Posies, Male Tabaxi Rogue 12
Medium (5'2") Tabaxi, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 50 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)11 (+0) 14 (+2)9 (-1)
Skills Nature +4, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3

Possessions: 3000 gp. Embroidered silk and velvet mantle with numerous moonstones (1100 gp). Large well-done wool tapestry (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). Gold and topaz bottle stopper cork (1100 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp). Solid gold idol (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rivaan Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears a black tunic with violet highlights, and long red pants that bunch up around his shoes. He is muscular with a powerful set of arms. He has wavy bronze crest. His eyes are red and he is always smoking a pipe.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born into a rich family. He worked as a nervous Crown-heir and found it very stressful. He became a Crown-heir soon after.

Motivation: Sabotage a competitor; and a need for knowledge about a nearby landmark

Ideals: Professionalism. Flaws: Terse. Bonds: Rich, Job, Adventurer. Occupation: Crown-heir

Voice: Loud with bravado

Attributes [hide]

Rivaan Delmirev, Male Dragonborn Expert 9
Medium (6'3") Dragonborn, Neutral Evil (CR 9)
Armor Class 11
Hit Points 62 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)10 (+0) 9 (-1)8 (-1)
Skills Nature +3, Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs

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