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Kerkad Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'2" and muscular, this eastern man is wearing a long, black cloak. He sports a flattop crest cut. His eyes are red and catlike.

Personality: He never swears and excessively uses polite adverbs when speaking. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Kerkad was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Kerkad took refuge in the ruined castle and found the beat up scimitar and armor he uses now. He inherited the family business which he has now maintained for 7 years.

Motivation: Expand his business; and nothing but the best is good enough for him

Ideals: Athletic, Optimist, Philantrophist, Impeccable. Bonds: Job, Nature. Occupation: Barkeep

Voice: Soft and mumbly

Attributes [hide]

Kerkad Orexijandilin, Male Dragonborn Wizard 5
Medium (6'2") Dragonborn, Lawful Evil (CR 5)
Armor Class 12
Hit Points 28 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)7 (-2) 13 (+1)13 (+1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zephan Idea, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man wears baggy black pantaloons and a yellow scarf. His blue hair, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in the south his family was never financially stable. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Zephan took refuge in the ruined castle and found the beat up trident and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Fighting. Flaws: Shy. Bonds: Poor, Nature, Job. Occupation: Navigator

Voice: Slow speaker

Attributes [hide]

Zephan Idea, Male Tiefling Monk 8
Medium (5'1") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 47 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)17 (+3) 13 (+1)13 (+1)
Skills Deception +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Gnome
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 6000 sp. Aquamarine (800 gp). Chrysoberyl (140 gp). 1 Minor magic item.


Social Check DCs


Enialis Dalanthan, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Beneath his clothing is a huge mess of scar tissue. He keeps his silver hair in a pixie cut. He wears round tiny glasses practically rammed into his face.

Personality: He is almost excessively polite to everyone, even when angry. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To prove his worth to the world; and he is currently in port desperately looking for someone to get him out

Ideals: Gifted. Flaws: Shy, Impulsive. Bonds: Poor, Slave. Occupation: Detective

Voice: Sensual and smooth

Attributes [hide]

Enialis Dalanthan, Male Half-Elf Adept 5
Medium (5'3") Half-Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)9 (-1) 5 (-3)9 (-1)
Skills Acrobatics +6, Perception +0
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 gp. Hematite (6 gp). Violet garnet (1400 gp). Star rose quartz (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Veit Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination, and he perpetually has his falchion ready. His auburn hair is cut jaggedly and amateurishly. He has green eyes and a grey hat with a tan feather.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to loving parents in a slum to the north. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north; and he's repulsed by the pc

Ideals: Fighting, Justice, Entrepeneur. Flaws: Antagonistic. Bonds: Poor. Occupation: Server

Voice: German accent

Attributes [hide]

Veit Bigtoe, Male Dwarf Fighter 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)10 (+0) 13 (+1)14 (+2)
Skills Deception +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 300 sp.


Social Check DCs

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