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NPC Generator

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Advanced [show]


Bardryn Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a robe, a symbol of the sun god around her neck, and a quarterstaff on her belt. Her chestnut hair is kept up in a ponytail inside a wide-brimmed hat. Her violet eyes lackadaisically let the world flow into them.

Personality: Bardryn hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She is skeptical of what others tell her and is slow to trust.

History: She was raised in a plains tribe. She was an apprentice working in her mother's forge. She tends to her Mason job now, and dutifully fulfills any obligations she has.

Motivation: She is unsatisfied with her job; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Nature, Job. Occupation: Mason

Voice: Speaks like tongue is numb

Attributes [hide]

Bardryn Aranore, Female Dwarf Paladin 2
Medium (3'10") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 17 (+3)10 (+0) 11 (+0)11 (+0)
Skills Animal Handling +2, Stealth +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 40 gp. 1 Half-Plate.


Social Check DCs


Jane Feeny, Female Half-Elf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is wearing a long, violet, dusty cloak. She has styled her chestnut hair well, parting it to the left. Her violet eyes are slightly larger than normal.

Personality: She will rave to anyone who will listen. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To end her boredom; and money/treasure

Ideals: Optimist. Flaws: Insane, Mundane. Bonds: Rich. Occupation: Seamstress

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Jane Feeny, Female Half-Elf Barbarian 5
Medium (5'8") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 49 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 11 (+0)11 (+0) 11 (+0)15 (+2)
Skills Insight +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0

Possessions: 800 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Diesa Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: Standing 4'3", this woman has a large grey mantle and cape that has been intricately interwoven into her tan robe. She has wavy blonde hair. Her green eyes are slightly larger than normal.

Personality: Stoic and calm, she prefers to meditate than take action. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Diesa was raised in a hard working conservative environment. Her childhood dream was to be a Sage, but she was a colossal failure. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To reunite with her old friends; and she desires power and/or immortality

Ideals: Disciplined, Entrepeneur. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Guard

Voice: Deep voice with rolling R's

Attributes [hide]

Diesa Ungart, Female Dwarf Fighter 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)10 (+0) 9 (-1)13 (+1)
Skills Animal Handling +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 1300 sp. 1 Masterwork Common Melee.


Social Check DCs


William Pickering, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear brown clothing when he does not wear armor. He carries with him a set of spears on his belt, each one with a jet on the hilt. His long red hair is drawn into a two foot long braid. His eyes are violet.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: William was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. William was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. William decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has set out to sabotage the competition.

Motivation: Doesn't want to be a Cook and was forced into it by his family; and he is a bit of a kleptomaniac

Ideals: Fighting, Passionate. Bonds: Job, Poor, Criminal record, Family. Occupation: Cook

Voice: Creaky witch voice

Attributes [hide]

William Pickering, Male Human Wizard 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)11 (+0) 9 (-1)11 (+0)
Skills Animal Handling +1, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 8000 cp.


Social Check DCs

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