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NPC Generator

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Advanced [show]


Matilda Snape, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a custom-built plate barding that's adorned with brown lining and desert motifs. Her hair is golden and curly. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Born to a Baker, her mother struggled to pay the bills. A freak accident while working with her Baker mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To prove her worth to the world; and she's repulsed by the pc

Flaws: Emotional, Antagonistic, Disease, Impulsive. Bonds: Poor. Occupation: Mayor

Voice: Pronounces O like U

Attributes [hide]

Matilda Snape, Female Human Ranger 7
Medium (4'11") Human, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)13 (+1) 16 (+3)9 (-1)
Skills Acrobatics +3, Perception +6
Senses Passive Perception 16
Languages Common, Giant
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 60 pp. Smoky quartz (80 gp). Carnelian (80 gp). Chalcedony (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Valanthe Teinithra, Female Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her hair is greying and her face has many wrinkles. She has a dull look in her amber eyes.

Personality: She is irascible and easily irritated. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born several months after her father was called into army service. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Valanthe grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Valanthe. Being a Layabout kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is a bit of a kleptomaniac.

Flaws: Antagonistic, Fearful. Bonds: Military, Criminal record. Occupation: Layabout

Voice: Smoker's lung

Attributes [hide]

Valanthe Teinithra, Female Elf Druid 2
Medium (4'8") Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 8 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 7 (-2)15 (+2) 14 (+2)9 (-1)
Skills Intimidation +1, Stealth +5
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Auran
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 210 gp.


Social Check DCs


Jarsali Caphaxath, Female Elf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a robe, a symbol of death around her neck, and a ceremonial dagger on her belt. Her auburn hair is smooth and relatively long. Her gray eyes lackadaisically let the world flow into them.

Personality: Jarsali is depressed about a lot of things. She tends to be a nihilist. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She served in the navy to pay for her family's outstanding loans. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jarsali fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She feels threatened by others.

Ideals: Fighting. Flaws: Depressed, Fearful. Bonds: Military, Religious. Occupation: Sellsword

Voice: growls and snarls, animalistic

Attributes [hide]

Jarsali Caphaxath, Female Elf Barbarian 13
Medium (5'1") Elf, Lawful Good (CR 13)
Armor Class 8
Hit Points 78 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 8 (-1)16 (+3) 18 (+4)13 (+1)
Skills Deception +5, Insight +8
Senses Passive Perception 14
Languages Common, Elven, Goblin, Draconic, Undercommon
Attacks Melee +5 / 4d4+1, Ranged +2 / 4d4-2, Grapple +1

Possessions: 300 pp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Solid gold idol (300 gp). Brass mug with jade inlays (200 gp).


Social Check DCs


Jarsali Meliamne, Female Elf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a tan coat over a grey low-cut shirt, and a top hat upon her head. She has a long auburn ponytail with little hanging trinkets. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A skeptical and narcissistic woman, Jarsali's first love is herself. Her second love is also herself. She cannot resist a sob story and will often dote over anyone who has one.

History: Jarsali was raised in a hard working conservative environment. Like her mother and her sister before her, after school she went straight into learning to become a Guard. She tends to her Guard job now, and dutifully fulfills any obligations she has.

Motivation: She seems to be bored by most things; and balancing her hectic life and new guard responsibilities is difficult

Ideals: Impeccable, Philantrophist. Flaws: Mundane. Bonds: Job. Occupation: Guard

Voice: High pitched and raspy

Attributes [hide]

Jarsali Meliamne, Female Elf Barbarian 2
Medium (5'5") Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 23 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)13 (+1) 10 (+0)14 (+2)
Skills Arcana +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 70 gp. 4 Holy water.


Social Check DCs

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