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NPC Generator

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Advanced [show]


Mara Netyoive, Female Half-Elf [Permalink]

Personal [hide]

Description: 5'6" and muscular, this northern woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has moderate length brown hair. Her amber eyes dart from person to person.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: Born in the north her family was never financially stable. Mara was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She moves from town to town, unable to find a place to settle.

Motivation: Her religion dominates her actions; and wants to work out more often

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Poor, Religious. Occupation: Armorer

Voice: Slurs words

Attributes [hide]

Mara Netyoive, Female Half-Elf Fighter 3
Medium (5'6") Half-Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)11 (+0) 9 (-1)8 (-1)
Skills Acrobatics +2, Survival +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. 1 Masterwork Heavy wooden shield.


Social Check DCs


River Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: This man prefers to wear flannel. He is muscular with a powerful set of arms. His fur is cinnamon and curly. His yellow eyes are passionate and lively.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: River hails from a village terrorized by dire rats. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: A deep hatred of dire rats.

Ideals: Joker, Optimist, Fighting. Bonds: In love, Enemies. Occupation: Fortune-teller

Voice: Italian accent

Attributes [hide]

River Treat, Male Tabaxi Warrior 8
Medium (5'1") Tabaxi, Lawful Good (CR 8)
Armor Class 14
Hit Points 71 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 16 (+3)6 (-2) 11 (+0)10 (+0)
Skills Animal Handling +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d10-2, Ranged +7 / 2d10+4, Grapple +4

Possessions: 200 gp.


Social Check DCs


Cask On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is wearing a long, pastel cloak. His orange fur is heavily combed to the right. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He is terrified, and will act out of fear; and he's attracted to the pc

Ideals: Athletic, Joker. Flaws: Fearful. Bonds: Family, Religious, Has a crush. Occupation: Fletcher

Voice: Middle-eastern accent

Attributes [hide]

Cask On the Water, Male Tabaxi Expert 4
Medium (6'10") Tabaxi, True Neutral (CR 4)
Armor Class 12
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)15 (+2) 9 (-1)10 (+0)
Skills Intimidation +2, Nature +4
Senses Passive Perception 9
Languages Common, Giant, Druidic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Borun Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is light but he possesses many green ritualistic tattoos. He typically wears a sleeveless long coat of deep red leather and dull green iron scale mail. His auburn hair is kept up in a ponytail inside a top hat. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a Jeweler first and foremost. He believes firmly that knowledge should be universal. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He is the product a well kept family trust fund and as such has never really known need. He worked as a nervous Jeweler and found it very stressful. He has achieved small success as a Jeweler.

Motivation: Sabotage a competitor.

Bonds: Job, Adventurer, Rich. Occupation: Jeweler

Voice: Uses lots of figures of speech

Attributes [hide]

Borun Appleblossom, Male Halfling Wizard 3
Small (3'3") Halfling, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 18 (+4)16 (+3) 12 (+1)9 (-1)
Skills History +5, Stealth +2
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Elven, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 300 gp.


Social Check DCs

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