Carrie Ray, Male Half-Elf [Permalink]
Personal [hide]
Description: This slender man stands about 4'11". He wears bulky violet painted plate armor. He wears his brown hair up. He has gray eyes and a violet hat with a pastel feather.
Personality: He is witty, but his monotone delivery comes off as unnerving He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Carrie hails from a village terrorized by brigands. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. Days after completing his studies, news broke out that his hometown was attacked by brigands. Carrie was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.
Motivation: He is terrified, and will act out of fear; and he wants revenge against brigands
Ideals: Joker, Extrovert, Gifted. Flaws: Fearful. Bonds: Enemies. Occupation: Spice Merchant
Voice: Australian accent
Attributes [hide]
Medium (4'11") Half-Elf, True Neutral (CR 1)
Armor Class 7
Hit Points 14 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 4 (-3) | 18 (+4) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged -1 / 1d4-3, Grapple -2
Possessions: 3000 cp.
Qemuel Flight, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a black shirt with thin grey vertical stripes and red pants. He carries with him a set of bows on his belt, each one with a amethyst on the hilt. His hair is red and curly. His eyes, though not visible through his cowl, are black.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Gifted from a young age, Qemuel studied abroad. His druidic abilities were realized during a raid on his village. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Qemuel fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is wracked by social anxiety.
Ideals: Fighting, Persistence, Gifted. Flaws: Fearful. Bonds: Poor. Occupation: Banker
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'1") Tiefling, Neutral Good (CR 3)
Armor Class 6
Hit Points 26 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 3 (-4) | 16 (+3) | 8 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages
Attacks Melee +2 / 1d8+0, Ranged -2 / 1d8-4, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 | 2 |
Possessions: 200 gp. Chrysoberyl (130 gp). Golden pearl (130 gp).
Reynard Hallewell, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His chestnut hair is smooth and relatively long. His brown eyes lackadaisically let the world flow into them.
Personality: While he acts the brute, he is far gentler than he would appear. He is lazy, self-centered, vain, and jealous.
History: When he was but 4 years old his parents immigrated from the south. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Reynard took refuge in the ruined castle and found the beat up kukri and armor he uses now. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To end his boredom; and he feels threatened by others
Ideals: Fighting. Flaws: Selfish, Mundane. Bonds: Immigrant, Nature. Occupation: Bowyer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 10 (+0) | 6 (-2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 70 gp. A pair of silk slippers encrusted with tiny pearls. (120 gp).
Katherine Clayton, Female Human [Permalink]
Personal [hide]
Description: She wears grey painted combat armor at almost all times. Her moppish silver hair is in a traditional bowl cut. Her green eyes peer out from beneath her small grey hat.
Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She moved from fad to fad and when she turned 15 she discovered music. She was granted arcane powers by her dying brother.
Motivation: She wants revenge against dire rats; and several ex partners dislike her way of doing things and want revenge
Ideals: Joker, Gifted, Artistic. Bonds: Enemies. Occupation: Bookbinder
Voice: Low range voice
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 600 sp.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., chris wilson, Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, Darrya Keshvari, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Ivee Quinn, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Josh Braden, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Price, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!


