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NPC Generator

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Advanced [show]


Dûgz Rutland, Male Half-Orc [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses in black turtlenecks beneath a green coat with pastel slacks. His brown hair is slicked back into a classic pompadour. He wears large thick round spectacles.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Dûgz took refuge in the ruined castle and found the beat up morningstar and armor he uses now. He has recently gotten a pet goose that steals things from people.

Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Bonds: Criminal record, Nature. Occupation: Bellfounder

Voice: Old thin voice

Attributes [hide]

Dûgz Rutland, Male Half-Orc Expert 3
Medium (6'6") Half-Orc, Lawful Evil (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)6 (-2) 10 (+0)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp. Lapis lazuli (7 gp). Sardonyx (30 gp). Fiery yellow corundum (400 gp).


Social Check DCs


Charles Ray, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is physically well-built. His brown hair is cut jaggedly and amateurishly. His fierce brown eyes like to dwell on things.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: The child of a Crown-heir, who enjoyed hunting, Charles was taken on many hunting expeditions. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.

Motivation: Obtaining odd cultural Elven artifacts is his passion.

Ideals: Optimist, Philantrophist, Fighting. Bonds: Adventurer, Nature. Occupation: Bowyer

Voice: Smoker's lung

Attributes [hide]

Charles Ray, Male Half-Elf Warrior 5
Medium (5'1") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)15 (+2) 9 (-1)16 (+3)
Skills Acrobatics +5, Intimidation +6
Senses Passive Perception 9
Languages Common, Elven, Abyssal, Halfling
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +6

Possessions: 600 gp. Amethyst (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gennal Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: He has a missing left arm. He tends to wear a large blue jacket. He wears his silver hair up in a very large beehive style do. He has a dull look in his blue eyes.

Personality: He is overprotective of those who hire his services. He would rather hide behind his crafts than deal with other people.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His religion dominates his actions.

Ideals: Artistic. Flaws: Shy. Bonds: Guardian, Religious, Enemies. Occupation: Slave Trader

Voice: Aggressive tone

Attributes [hide]

Gennal Dalanthan, Male Elf Sorcerer 7
Medium (4'7") Elf, Chaotic Evil (CR 7)
Armor Class 15
Hit Points 20 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)21 (+5) 13 (+1)13 (+1) 8 (-1)8 (-1)
Skills Athletics +5, Persuasion +2
Senses Passive Perception 9
Languages Common, Elven, Draconic
Attacks Melee +5 / 2d8+2, Ranged +8 / 2d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 600 gp. Deep blue spinel (1600 gp). Sard (50 gp). Aquamarine (1600 gp). Hematite (13 gp). 1 Minor magic item.


Social Check DCs


Traubon Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: A 3'11" eastern man, he wears a tight fitting brown shirt and pants. He has a long blonde beard with little hanging trinkets. His face is covered beneath a completely black helmet.

Personality: While he acts the brute, he is far gentler than he would appear. He takes great joy in being the best Mason in town.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He worked as a nervous Mason and found it very stressful. He tends to his Mason job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Mason responsibilities is difficult; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Bonds: Job, Slave, Immigrant. Occupation: Mason

Voice: Loud with bravado

Attributes [hide]

Traubon Balderk, Male Dwarf Adept 4
Medium (3'11") Dwarf, Lawful Evil (CR 4)
Armor Class 12
Hit Points 17 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 8 (-1)14 (+2) 12 (+1)8 (-1)
Skills Sleight of Hand +4, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Celestial
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 200 gp. A delicate silver chain set with a tourmaline (100 gp). 1 Minor magic item.


Social Check DCs

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