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NPC Generator

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Advanced [show]


Quespa Bhenkumbyrznaax, Female Dragonborn [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dragonborn, and stands approximately 6'4". She wears a fine chain shirt which she covers with black colored cloaks and clothing, and her gloved hand is found clutching a scythe. Her crest, while still mostly gold, has prominent grey streaks. Her red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She plays an instrument quite well.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Bounty Hunter arts, while her father instructed her in etiquette, music and courtly manner. She struck it rich when she found rare goods in large quantities. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: To end her boredom; and money/treasure

Ideals: Passionate, Artistic, Persistence. Flaws: Mundane. Bonds: Rich. Occupation: Bounty Hunter

Voice: Aggressive tone

Attributes [hide]

Quespa Bhenkumbyrznaax, Female Dragonborn Fighter 1
Medium (6'4") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 13 (+1)15 (+2) 18 (+4)9 (-1)
Skills Acrobatics +3, Intimidation +1
Senses Passive Perception 14
Languages Common, Elven, Halfling
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: 80 gp.


Social Check DCs


Sybil Kemmerer, Female Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a faded coat and loose pants complete with Stetson hat. She has a very tight haircut. Her gray eyes are slightly larger than normal.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was born into a rich family. She helped her mother out around the business and became quite the natural. She has been a successful dealer in antiques buying low and selling high.

Motivation: Revenge; and she'd like to take her coworkers down a peg

Ideals: Entrepeneur. Flaws: Terse. Bonds: Job, Rich, Enemies. Occupation: Knight

Voice: Uses sign language

Attributes [hide]

Sybil Kemmerer, Female Half-Elf Barbarian 1
Medium (4'8") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 9 (-1)9 (-1) 12 (+1)16 (+3)
Skills Stealth +1, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Beatrice Everly, Female Human [Permalink]

Personal [hide]

Description: She wears a grey Stetson hat and grey clothes. She is bristling with hidden weapons, mostly glaives and spears. She has wavy red hair. Her violet eyes are slightly larger than normal.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She also has developed a complete distrust of the Miner profession.

History: Beatrice was born in the south. At a young age she loved to build and create. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Beatrice grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Beatrice. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Many orcs want her driven away; and she is unsatisfied with her job

Ideals: Persistence, Entrepeneur. Flaws: Antagonistic. Bonds: Criminal record, Job, Enemies. Occupation: Herbalist

Voice: Soft and mumbly

Attributes [hide]

Beatrice Everly, Female Human Expert 1
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)10 (+0) 11 (+0)14 (+2)
Skills Acrobatics +3, Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 100 gp. Brown-green garnet (50 gp).


Social Check DCs


Morana Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She tends to wear a brown poncho over her likewise colored trousers and shirt. She wears her black hair up in a very large beehive style do. She has hazel eyes and a brown hat with a yellow feather.

Personality: Morana wants to be seen as a stoic, levelheaded, noble Barbarian, so she tries to act the part. She does a good job, for the most part... She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Seamstress arts, while her mother instructed her in etiquette, music and courtly manner. She struck it rich when she found rare goods in large quantities. She bought a hand crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has money and likes to spend it

Ideals: Disciplined, Fighting. Bonds: Immigrant, Nature, Rich. Occupation: Seamstress

Voice: Slow speaker

Attributes [hide]

Morana Bloodkith, Female Dwarf Barbarian 5
Medium (4'2") Dwarf, Lawful Good (CR 5)
Armor Class 10
Hit Points 43 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)11 (+0) 10 (+0)10 (+0)
Skills Intimidation +3, Survival +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: Just what you see.


Social Check DCs

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