Joser Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: This tall, slender man wears white painted combat armor at almost all times. With a patchy auburn beard and wild auburn hair. He has blue eyes and a white hat with a black feather.
Personality: He has a massive crush on the younger sibling of the Fisher who has hired him part-time. Joser is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the east was not economically sound they moved to his current location. He has gone from town to town working and never settling down anywhere, but has fallen for a local Blacksmith. He hasn't told them the truth, but wants to settle down with them.
Motivation: He has a crush on the local Blacksmith; and to unite with his sister
Bonds: Has a crush, Family, Immigrant, Enemies. Occupation: Fisher
Voice: Soft and melodious
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 3)
Armor Class 15
Hit Points 19 (3d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 18 (+4) | 10 (+0) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Ignan, Goblin
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 4000 cp.
Hunter Northcott, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is constantly adorned with expensive silk clothing, often dyed in bright brown and black, and wears rings and necklaces with large, colorful gems. His hair is chestnut and curly. His eyes are violet and catlike.
Personality: Always inclined to offer people food he seems plenty friendly. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born at the edge of vast mountains. Because his father participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his mother from journeying east to reunite his family. He has built up a small fortune and can afford his own way.
Motivation: He wants to get laid; and wants a kiss
Ideals: Philantrophist. Bonds: Rich, Enemies, Nature, Immigrant, Has a crush. Occupation: Fisher
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 56 (10d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 12 (+1) | 17 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Aquan, Elven, Goblin
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 3 |
Possessions: 50 pp. Citrine (70 gp). Sardonyx (70 gp). Carnelian (70 gp). Banded agate (4 gp). Jasper (70 gp).
Gilthur Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has dyed his greying silver hair a little too much giving a sharp silver color. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. A true patriot, Gilthur would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Gilthur was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Mason job now, and dutifully fulfills any obligations he has.
Motivation: Wants to have a good time and be beloved; and further expansion of business
Ideals: Impeccable, Optimist. Bonds: Rich, Military, Job. Occupation: Mason
Voice: Speaks with a cold
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 11 (+0) | 16 (+3) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 1500 sp. Black pearl (300 gp). Sard (80 gp). Hematite (14 gp). 3 Smokesticks.
Malquis Caerdonel, Female Elf [Permalink]
Personal [hide]
Description: This woman stands a little under 5'1" and is a bit bulky. She is very muscular particularly in the legs. She wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has black hair. Her eyes are gray and catlike.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She was born blind and as such lacked many opportunities for work. She has had some formal music training, and achieved minor success. She has never given up on her music dream.
Motivation: Her spouse's relatives view her with great suspicion; and find a way to reverse the transformation of her sister
Ideals: Persistence, Artistic. Flaws: Disease. Bonds: Poor, Family. Occupation: Architect
Voice: Speaks with a cold
Attributes [hide]
Medium (5'1") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 15 (+2) | 9 (-1) | 4 (-3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 | 0 |
Possessions: 10000 cp. Red garnet (130 gp). Chrysoberyl (130 gp).
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Their contribution stands as a beacon of hope for all adventurers!


